Jump to content
  • 0
Matt516

[1.05] Some issues with NPC dialogue post-Act II

Question

Many NPCs don't seem to realize certain things have happened. In particular:

 

Commander Clyver's dialogue is exactly the same after returning to Defiance Bay in Act III, which makes very little sense. He was explaining to me what a Crucible Knight is and that sort of thing. I supported the Crucible Knights in Act II, and given that fact and what happened at the end of Act II, you would think his dialogue would be different.

 

Also, I went back to Heritage Hill for a bounty (also in Act III) and one of the guards outside talked to me as if I had never fixed Heritage Hill. Talking about unnatural noises that started months ago and that sort of thing.

Share this post


Link to post
Share on other sites

2 answers to this question

Recommended Posts

  • 0

I also had a weird thing happen after act 2.

Spoilers regarding crucible knights quest:

 

The knights who died when the forges went crazy, were all suddenly back and alive with no explanation.

 

Edited by Marky

Share this post


Link to post
Share on other sites
  • 0

SAVED GAME: link

 

REPRO STEPS:

Load the attached saved game.

Open your journal and observe that you are currently in chapter III and all chapter II quests have been completed.

Observe in particular that Heritage Hill's quest has been completed.

Talk to the justicar in front of Heritage Hill's entrance.
Observe that his dialog is the same as what it was before the quest was completed and the area cleared; it doesn't take into account that Heritage Hill has been cleaned up.

 

 

You may use the same saved game to travel to First Fires and go talk to Commander Clyver in Crucible Knight Keep.

  • Like 2

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

×
×
  • Create New...