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Featured Replies

Itumaak (and I assume the other animals) seem to have the equivalent of 0 athletic skills and gets fatigued extremely easily. My lvl 9 party has a minimum of 3 athletics and after a few fights none of my party is tired while Itumaak suffers critical fatigue.

 

Critical fatigue = -15 all defense, -30 accuracy, 50% max endurance

 

It makes him useless in combat after a few fights and I suspect most people don't know this is happening because the only indicator is buried at the bottom of the hunters stat sheet.

 

I even tried to cheat and give him 10 athletic skill and it didn't help. My guess is that animal_companions don't use skills and they don't ever increase their fatigue resistance.

 

Ranger pets should get a point of athletics and stealth each level, and be able to take advantage of them.

Or the lets should share the same athletics score as the ranger.

I think Ranger pets should share their skills with their master. Most won't matter, but Athletics, sure.

 

An idea I had for the Wolf was giving it the Ranger's Mechanics score plus some arbitrary number for the purpose of finding hidden things.

Edited by Irrevenant

"Heh heh. Dirt... Nap... Dirt nap!"

They should just be immune to fatigue or fatigue at the same rate as the ranger.

Ranger pets should get a point of athletics and stealth each level, and be able to take advantage of them.

 

I think this is the most reasonable, or some variation of it. I think Animal Companions should gain 4 skill points per level, and distribute them as fitting to the animal in question, with a starting +1 bonus to Stealth, Athletics and Survival.

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They should just be immune to fatigue or fatigue at the same rate as the ranger.

 

Yes, animal companions should be immune to fatigue - or same rate as ranger.

Ye hopefully the animal companion fatigue issue can be fixed. I tried a work around by setting animal athletics to same as my ranger but it doesn't seem to work.

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