PugPug Posted April 5, 2015 Share Posted April 5, 2015 (edited) So I was googling for help about this and came across a reddit post from just a few hours ago that hits it right on the money: http://www.reddit.com/r/projecteternity/comments/318kjy/foe_aoe_vs_skill_description_question/ Some abilities' written "flavor" descriptions conflict with the more detailed "stat" descriptions below, and sometimes even the detailed descriptions are innaccurate. I'm a brand-new player and haven't even left camp yet, but already I know Mind Wave is one such case. The description says it hits "characters" in the area, below it says it is a Foe AoE, and it isn't. It really does hit everyone. My ally's green circle at her feet turns to show she is targeted when I pass it over her. Which is unfortunate, because at 120 degrees, you basically have to be tanking alone to not touch allies with it. Edit: OK, I just tried it again and her circle didn't change. Also the yellow portion of the arc from Intellect is gone. Edited April 5, 2015 by PugPug 1 Link to comment Share on other sites More sharing options...
mclemente Posted April 5, 2015 Share Posted April 5, 2015 I find this infuriating, playing for the first time and being clueless about the magic spells I'm picking, I have to trust the description it shows me just to realize they actually hit allies as well. I hope a mod that fixes this appears or they rephrase those spells. Link to comment Share on other sites More sharing options...
Daemonjax Posted April 6, 2015 Share Posted April 6, 2015 (edited) I find this infuriating, playing for the first time and being clueless about the magic spells I'm picking, I have to trust the description it shows me just to realize they actually hit allies as well. I hope a mod that fixes this appears or they rephrase those spells. Save the game before leveling up, so you can try out all of your options before deciding. Or make a new character and use console commands to level them up to test out everything in the tutorial. Maybe in the future some players might put together an Unofficial Game Manual or something, but right now we kinda have to figure everything out the hard way. Edited April 6, 2015 by Daemonjax Link to comment Share on other sites More sharing options...
manageri Posted April 6, 2015 Share Posted April 6, 2015 Indeed it would be nice if these descriptions get updated. I mean there aren't that many abilities in total and it shouldn't take your most leet haxxor to quickly check whether the code matches the description. Link to comment Share on other sites More sharing options...
Alweth Posted April 6, 2015 Share Posted April 6, 2015 This doesn't need a mod, it needs a fix. 1 My avatar is because of this thread: http://forums.obsidian.net/topic/60513-please-less-classes-races-factions-companions-regions-and-other-features/ Link to comment Share on other sites More sharing options...
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