Malaclypse Posted April 3, 2015 Share Posted April 3, 2015 See screenshot. It seems that the Gul with a DR of 0.0 takes no damage when hit, instead of the expected 21. Or the text in the stats window is wrong. Anyway, I am pretty sure than 21 - 0 should be larger than 0 Link to comment Share on other sites More sharing options...
0 Insolentius Posted April 3, 2015 Share Posted April 3, 2015 (edited) That was a miss. Look at the "Accuracy - Defense" score. EDIT: I'm dumb and blind; ignore my post Edited April 3, 2015 by Insolentius Link to comment Share on other sites More sharing options...
0 Luckmann Posted April 3, 2015 Share Posted April 3, 2015 That was a miss. Look at the "Accuracy - Defense" score. No, he rolled a 90, minus 25, for a result of 65. That's a hit. Link to comment Share on other sites More sharing options...
0 AlphaMagnum Posted April 3, 2015 Share Posted April 3, 2015 No, it definitely says "hit" thanks to the character's amazing d100 roll. Link to comment Share on other sites More sharing options...
0 Emptiness Posted April 3, 2015 Share Posted April 3, 2015 That was a miss. Look at the "Accuracy - Defense" score. No, it was a hit. Notice the text "(Hit)". It seems that the Gul with a DR of 0.0 takes no damage when hit, instead of the expected 21. The damage was 0.0 because your target is already dead. Sometimes when a hit happens very soon after a target has been defeated it gets into the combat log, because the game hasn't had time to fully appreciate the dead status of the target. In those cases you will see a hit for 0.0 damage in the combat log. 1 Link to comment Share on other sites More sharing options...
0 Plazmid Posted April 3, 2015 Share Posted April 3, 2015 That was a miss. Look at the "Accuracy - Defense" score. I'm confused. The diaglog says "Hit" Accuracy was way lower than defnse, true. Yet the roll was a 90, with a final being 65, a hit. What am I missing? Is there an instant "miss" if your Acc - Def is a negative number? Link to comment Share on other sites More sharing options...
0 Elerond Posted April 3, 2015 Share Posted April 3, 2015 (edited) That is because Gul in question was already dead, but not before Durance started hit animation and because it was dead it could not take more damage anymore, which it show that damage done is 0. As you can see from your auto-pause information that Durance target was destroyed. Edited April 3, 2015 by Elerond 1 Link to comment Share on other sites More sharing options...
0 Plazmid Posted April 3, 2015 Share Posted April 3, 2015 (edited) That was a miss. Look at the "Accuracy - Defense" score. No, it was a hit. Notice the text "(Hit)". It seems that the Gul with a DR of 0.0 takes no damage when hit, instead of the expected 21. The damage was 0.0 because your target is already dead. Sometimes when a hit happens very soon after a target has been defeated it gets into the combat log, because the game hasn't had time to fully appreciate the dead status of the target. In those cases you will see a hit for 0.0 damage in the combat log. Ah, ok. Minor bug in the combat log due to order of events. Log posted an entry after the combat was actually resolved. Perhaps an enhancement would be to indicate "Target Dead", or, not log that event at all. Edited April 3, 2015 by Plazmid Link to comment Share on other sites More sharing options...
0 Sanquiz Posted April 3, 2015 Share Posted April 3, 2015 That is because gul in question was already dead, but not before Durance started hit animation. Durance try to overkill the gul. (to make sure he don't stand up). 2 Yes i know, my english sux. Link to comment Share on other sites More sharing options...
0 Malaclypse Posted April 3, 2015 Author Share Posted April 3, 2015 That was a miss. Look at the "Accuracy - Defense" score. No, it was a hit. Notice the text "(Hit)". It seems that the Gul with a DR of 0.0 takes no damage when hit, instead of the expected 21. The damage was 0.0 because your target is already dead. Sometimes when a hit happens very soon after a target has been defeated it gets into the combat log, because the game hasn't had time to fully appreciate the dead status of the target. In those cases you will see a hit for 0.0 damage in the combat log. Oh, that explains it. This reduces it to a minor display bug. Thanks for the explanation! Link to comment Share on other sites More sharing options...
Question
Malaclypse
See screenshot.
It seems that the Gul with a DR of 0.0 takes no damage when hit, instead of the expected 21.
Or the text in the stats window is wrong.
Anyway, I am pretty sure than 21 - 0 should be larger than 0
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