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Posted

Hi all, i just want to know how the 3 different mental attribute influence the conversation, what's the difference in disposition and approach for the situations for each one? They have some cap for checks?

Thank you all in advance

Posted

Conversation options is not only affected by "mental attributes", it appears to be affected by all attributes.

 

E.g. high Might and Dexterity can enable unique choices, just like Intellect and Perception can.

Posted

Conversation options is not only affected by "mental attributes", it appears to be affected by all attributes.

 

E.g. high Might and Dexterity can enable unique choices, just like Intellect and Perception can.

Ty, regarding the approach of the mental attribute anyway? anyone?

Posted

So a perception character alwayas notice particular things, intellect is always problemsolving andresolve is leadership all the time? Thats what im asking, how the interaction change from mental attribute to mental attribute (im interested in wich one to rise for rp purpose)

Posted

Resolve has a lot of dialogue checks, along with Perception.

The issue is that max on both those stats are only ever useful for a Tanking character.

Posted (edited)

You can also pretty easily boost your attributes by 2 points using items, so if u want to meta-game u can always have that as well

 

SPOILER: also found +3 cloak (the wailing banshee quest)

Edited by endruwiggin

what_can_cb510.png

Posted

Hi all, i just want to know how the 3 different mental attribute influence the conversation, what's the difference in disposition and approach for the situations for each one?

 

It tells you in the character generation screen:

 

Might: Intimidating displays and acts of brute force

Constitution: Withstand pain or endure physically taxing situation

Dexterity: Slight of hand and fast reactions

Perception: catch a lie, comment on appears or notice background details

Intelligence: deduction, realisation and problem solving

Resolve: Intimidation, leadership and convincing performance

  • Like 1
Posted (edited)

Ok thanks to all, indecided between intelligence and perception, but seems like you need high int for some coiche. how many piece of gear can you enchant for stats?

Edited by helmino
Posted

Ok thanks to all, indecided between intelligence and perception, but seems like you need high int for some coiche. how many piece of gear can you enchant for stats?

Eight. But the same enchantment won't stack.

  • Like 1
Posted

So you can have only one +1 and one +2 in total?

 

If you have an item that gives you a +1 to int and one that gives you a +2 to int, then the +1 bonus won't be applied because of the +2. Bonuses to the same stat do not stack. 

Having multiple items that give a bonus to the same stat is meaningless in this game. 

Posted

 

So you can have only one +1 and one +2 in total?

 

If you have an item that gives you a +1 to int and one that gives you a +2 to int, then the +1 bonus won't be applied because of the +2. Bonuses to the same stat do not stack. 

Having multiple items that give a bonus to the same stat is meaningless in this game. 

 

Thank you ;), have to find how high are the checks xD

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