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The Arbalest Hold-Wall has the property of 1.2x Attack Speed.  When using it, however, I've noted no change in speed compared to a Fine Arbalest.  

I don't currently have the means to measure this with great accuracy (I'm using a stopwatch) but the time between one attack and the next, and one attack and the two that follow (starting stopwatch after un-pausing game that was auto-paused by attacking with the Arbalest from stealth, and stopping when the next [or next-next] attack occurred) were indistinguishable between the two weapons.

 

Has anyone else observed this, or gathered more accurate data?

I can confirm that increased attack speed doesn't work - tested this with two characters shooting simultaneously at target. 1 point of dexterity makes more difference.

Yay. More broken game rules. :(

Dernit, I bought and suped-up that arbalest!

 

I demand satisfaction!

Edited by Cronstintein

  • 1 month later...

Still bugged (1.0.5.0567)

Thanks for checking, I was curious but didn't feel like booting it up just to check.

Thanks for all of the information, everyone. The team is aware of the issue. Keep up the good work!

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