Berra_la Posted March 27, 2015 Posted March 27, 2015 My ranger is trying to choose between these two bows (war and hunting). According to the stats, they are identical, except the war bow does more damage (they are also priced the same so one shouldn't be strictly better). However, in the description text below it says that the hunting bow is faster than the war bow. Which is it? The attack is the same, the recovery should be as well, is there some difference in "draw back the string speed" that isn't listed? In game I can't see any real difference, maybe a slightly slower animation before the actual shot on the war bow, but I'm unsure. How does bows work? Draw, fire, recover? 2
Berra_la Posted March 27, 2015 Author Posted March 27, 2015 (edited) tl:dr, Average =/= Average, thanks for useless statistics game! I made some more effort in testing this. When making more controlled tests I quickly realized the two bows were indeed shooting at different speeds. But here's some more stats that I gathered at the same time: Tutorial area, first wolf. Combat in slow mode. Ranger with 3 might and 10/20 dex, bear tanking while spamming stop command. 5 shots, (including recovery time after). 10 Dex Hunting bow: 5 shots 24,4 sec. @ 5*12,5 dam. (avg) = 2,56 dps (x2 for normal speed) War bow: 5 shots 36,5 sec. @ 5*16,5 dam. (avg) = 2,26 dps (x2 for normal speed) 20 Dex Hunting bow: 5 shots 18,5 sec. @ 5*12,5 dam. (avg) = 3,38 dps (x2 for normal speed) War bow: 5 shots 27,0 sec. @ 5*16,5 dam. (avg) = 3,06 dps (x2 for normal speed) Clearly the Hunting bow shoots faster. The War bow does slightly less dps, but should still be better because of damage reduction being less effective against few strong attacks versus many weak ones. The dps almost increases the full 30% at Dex 20, the small loss coming from the actual shooting animation since that is not (?) reduced by high Dex. Edit: War bow better for raw damage against armored targets, Hunting bow better against unarmored targets or for interrupt builds. It boggles my mind how such an arbitrary "statistic" as average is put in the middle of all those numbers that actually mean something... not to mention average is not the same thing as average. Thanks a lot! Edited March 27, 2015 by Berra_la 9
Nurot Posted March 27, 2015 Posted March 27, 2015 I was wondering about this myself. Thank you so much for clearing this up!
DruidX Posted March 28, 2015 Posted March 28, 2015 (edited) hey in those screenshots under "Damage", where it says "0/12" what does that mean exactly? Edited March 28, 2015 by DruidX Join the Orcz and help scribe everything that goes on in the world of Pillars of Eternity! The Unofficial Pillars of Eternity Wiki
kryadan Posted March 28, 2015 Posted March 28, 2015 hey in those screenshots under "Damage", where it says "0/12" what does that mean exactly? Something to do with enchanting
Berra_la Posted March 28, 2015 Author Posted March 28, 2015 Yeah, I haven't actually enchanted anything yet, but each enchantment has an "anvil" value. My guess would be that you cant add enchantments totaling above that value (also, there seems to be a limit on the number of enchantments of a certain type, but that's only visible through the actual enchantment window).
Malignacious Posted March 28, 2015 Posted March 28, 2015 I was also confused by this, I immediately noticed that my second rogue in the party shoots much faster with a hunting bow but when I looked at the stats the speed was the same. This is really bad for making informed decisions throughout the game.
Zorfab Posted March 28, 2015 Posted March 28, 2015 Agreed that numeric value should replace or at least complement the fast/average/slow description. 1
Emerwyn Posted March 28, 2015 Posted March 28, 2015 I'd go with War Bow in Hard or PotD difficulty only down to the fact that most enemies have high DR, and it's preferible to shoot fewer shots, but with a higher damage per shot.
Nosey and Opinionated Posted March 28, 2015 Posted March 28, 2015 I had wondered the same thing. Good to know.
Berra_la Posted March 30, 2015 Author Posted March 30, 2015 I'd go with War Bow in Hard or PotD difficulty only down to the fact that most enemies have high DR, and it's preferible to shoot fewer shots, but with a higher damage per shot. Yeah, currently using the War bow with vicious shot for max damage and accuracy. Make the shots count.
Mungri Posted March 30, 2015 Posted March 30, 2015 If I have a marksman rogue with 20% of hits converted to crits, should I use the hunting bow instead?
RealGrognard Posted March 31, 2015 Posted March 31, 2015 Thanks. I was trying to figure it out myself. Average ain't average these days
Jasta11 Posted March 31, 2015 Posted March 31, 2015 In my experience, hunting bow is better early on, but at level 6+ enemy DR catches up and you will often end up just scratching the enemy. War bow is then better. In fact, I wouldn't be surprised if hunting bow is just an unviable weapon later on. You just need stuff like arbalests or firearms to punch through the 20+ DR some enemies have.
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