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Posted (edited)

My little tidbit of feedback on the game;

 

  • Wonderful setting
  • Great design and artwork
  • Interesting story
  • Solid combat
  • Excellent customization options
But, and this is the only but, the game is... short? I've done pretty much everything. I've explored every little nook and cranny of every gosh dang map. I've talked to everyone (I admit I started skimming through the "Yellow guys" texts) and I'm pretty sure I've done all the side quests and companion storylines. I've done 13 out of 15 stronghold dungeon levels (don't ask me why I stopped at 13, I wanted some change in scenery) and now the game is finished.

 

After 31 hours of gameplay.. Now 31 hours is good, but for some reason I expected more

How the hell? I am 30h in and i barely reached Dyrwood and have 8 levels of dungeon done with my crew at lvl 8s. Granted i think Ive done all the quests west and south west of stronghold so i am not sure how much side content is left Edited by Darkpriest
Posted

 

No voice acting. Voice for me is the important part of the game. I feel that voice acting gives the characters souls that makes the game experince more enjoyable. I did not support Kickstarter but I just bought the game just to try it out. I quit after 5 hours into the game. I feel that reading text makes me tired & no voice acting makes the dialogues less fun. Anyway I just want to say that VOICE ACTING IS VERY IMPORTANT FOR MODERN GAMES.

And I want to make big feedback short. So I just do a 1 - 10 scale.

 

Combat System 6/10

Story 10/10

Sound effects 10/10

RPG system 10/10

Graphics 8/10

Exploration 7/10

Voice acting 1/10

 

Just so you know. You do not need to feel left out. I did not finish Divinity Original Sin or Wasteland 2 either. Because these games have no voice acting.

It really destroyed the game experience for me but yes yes I know. Kickstarter has limited budget bla bla :D

I quit playing Wasteland 5 hours into the game. I quit playing Divinity Original Sin 6 hours into the game. And I stopped playing Pillars of Eternity because reading dialogues is just not preferance. The story is actually very awesome but I just could not finish the game without voice acting on dialogues.

 

 

why would you buy something... ANYTHING without first knowing that it is.. im sorry.. you are are a ****ing dumbass

 

you keep buying stuff without knowing what it is.

Posted

Do you mind that these forums don't have full VO then? It's a little.. odd that you're here engaging in discussion but don't like the 'lack' of VO?

 

Like many others have stated, I find the balance spot on, it is in the same vein of the infinity engine games after all.

Posted

One of the best games I've ever played was Planescape Torment, so much text, so well-written :thumbsup:

 

A little feedback for Pillars of Eternity: It's nostalgic, like playing one of the Infinity Engine games. I like the music and the artwork, it really sets the mood and tone of the world, and +1 for all the options we can change (selection circles off, when to auto-pause etc.) I love how deep the game is, it's immersive, mysterious, beautiful, has tactical combat, and plenty of options for both character build and narrative choices - it's perfect :wub:  

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