February 24, 201510 yr So, we have the 2 big cities: Defiance bay = colonial, modern architecture and lot of buildings, docks. Twin Elms = wilder, nature architecture (bit elf-style\viking), in the middle of the forest The villages Dyford: classic small village with couple of houses Gilded Vale: medium sized village with more houses and brown tones The Stronghold Large area with the main keep and megadungeon on lower levels, a secondary manor (for resting and other stuff) plus little houses nearby, maybe shops for when upgraded Raedric's Hold Isolated Gothic Castle, heavily guarded Do you remember any others?? Btw, areas look gorgeus, can't wait for exploring them, maybe in the middle of the night (and yeah, i LOVE cricket sounds) Edited February 24, 201510 yr by Mazisky
February 24, 201510 yr Yes I remember all of the areas. I won't talk about anything not in the beta or seen in a stream/vid/screeny though.The prologue stuff is called Cilant Lis. We've also heard of a place called Cliaban Ruillag, and Aslaug's Compass (used to be called Anslog's Compass).The former is an Engwithan Ruin, the latter is a coastal area that has a Sundial or something.
February 24, 201510 yr Author Was the prologue the one in which there was a sort of night camp with fire and many tents? Or it was just dark indoor instead of night outdoor? Edited February 24, 201510 yr by Mazisky
February 24, 201510 yr The Wiki has some area info, but I think it could be extended by now. I guess its kind of interesting to try to pinpoint the features and themes of the areas.
February 24, 201510 yr I'm pretty sure Josh has mentioned that you go to Durgan's Battery, which is an old dwarven fortress for making animats (golems). ((I think it's that, it could be where that special dwarf steel is made)).
February 25, 201510 yr I'm pretty sure Josh has mentioned that you go to Durgan's Battery, which is an old dwarven fortress for making animats (golems). ((I think it's that, it could be where that special dwarf steel is made)). I would be very surprised if Durgan's Battery made it into the final game.
February 25, 201510 yr Durgan's Battery is not in the final game, and the animat factory is not at Durgan's Battery.
February 25, 201510 yr Author I wanna know if there is another village or somewhat populated not-wilderness area beaside Dyford village\Gilded vale and Defiance bay\Twin elms
February 25, 201510 yr I wanna know if there is another village or somewhat populated not-wilderness area beaside Dyford village\Gilded vale and Defiance bay\Twin elms There is not.
February 26, 201510 yr ^ I do tend to read all of Sensuki's responses as if spoken by Geralt of Rivia. Should we not start with some Ipelagos, or at least some Greater Ipelagos, before tackling a named Arch Ipelago? 6_u
March 1, 201510 yr ^ I do tend to read all of Sensuki's responses as if spoken by Geralt of Rivia. I take it a step further and assume (despite evidence to the contrary) that's what Sensuki looks like IRL
March 1, 201510 yr Aslaug's Compass (used to be called Anslog's Compass). Nice, I know someone named Aslaug. I could probably use her for a tour guide! Fnord.
March 5, 201510 yr how far are the big cities from one another? Join the Orcz and help scribe everything that goes on in the world of Pillars of Eternity! The Unofficial Pillars of Eternity Wiki
March 5, 201510 yr Author Neither far or nor close (it's that the proper english form? sry if not) The first one is on the center of the map, the other is on the bottom right. Edited March 5, 201510 yr by Mazisky
March 5, 201510 yr The proper would be "neither far nor close," just in case you really wanted to know. "Nor" takes the place of "or" to carry on the whole "not" idea that "neither" starts. "neither... or..." pretty much means the same thing, but it's not "proper," I guess 'cause the words don't have matching "n"s in that case? *shrug* No worries on that, though. Edited March 5, 201510 yr by Lephys Should we not start with some Ipelagos, or at least some Greater Ipelagos, before tackling a named Arch Ipelago? 6_u
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