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Someone help me out here, how do DoT spells work in this game? I haven't paid attention to them before. Am I dumb or are they a bit strange.

 

If I make Druid with 19 resolve and 11 might and cast Autumn's Decay on the House Harond Guard on the Bridge, I get

 

- a graze reports in the log that the DoT will deal 20.6 damage over 4 seconds, what follows is 2 damage instances of 14 damage each.

 

- a hit reports the DoT will deal 20.6 damage over 7 seconds, what follows is 3 damage instances of 6 damage each.

 

The spell description windows says the DoT should last 5 seconds, not mentioning any influence from the resolve stat.

 

The guard has 11 DT against corrode as far as I can tell. I'm not sure if or how DT is taken into account. 

 

I tried the insect plague spell as well which shows more sensible hit/graze behaviour (i.e grazes do not do more damage than hits) but also shows weird accounting in the damage instances. 

Dots have been bugged since the very first BB. When one get fixed, two more become broken (less or more).

Azarhal, Chanter and Keeper of Truth of the Obsidian Order of Eternity.


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