If I understand correctly the dexterity attribute action speed bonus should reduce both the start up and recovery of all types of spell casting. I don't think this is working.
Steps:
1. Make a new character, choose the Wizard class and set Dexterity attribute to 5 or some value that gives negative action speed.
2. Learn some of the same spells the BB Wizard has, such as Fireball, observe the BB Wizard has 19 Dex (+27% action speed.)
3. Remove armour from both Wizards so they are both naked.
3. Pause the game in combat and give both Wizards the same spell command, observe the spells are cast at almost the same time.
4. Pause immediately after casting and repeat the command. Observe the recovery bar diminishes at the same speed and the next spell is cast at the same time.
I also tested this by making a 20 dexterity priest and did the same tests against the BB priest who has 12. I get the same results wearing no armour, no influence on casting speed or recovery.
Question
GordonHalfman
If I understand correctly the dexterity attribute action speed bonus should reduce both the start up and recovery of all types of spell casting. I don't think this is working.
Steps:
1. Make a new character, choose the Wizard class and set Dexterity attribute to 5 or some value that gives negative action speed.
2. Learn some of the same spells the BB Wizard has, such as Fireball, observe the BB Wizard has 19 Dex (+27% action speed.)
3. Remove armour from both Wizards so they are both naked.
3. Pause the game in combat and give both Wizards the same spell command, observe the spells are cast at almost the same time.
4. Pause immediately after casting and repeat the command. Observe the recovery bar diminishes at the same speed and the next spell is cast at the same time.
I also tested this by making a 20 dexterity priest and did the same tests against the BB priest who has 12. I get the same results wearing no armour, no influence on casting speed or recovery.
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