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[301] Objects LOD in character creator screen


Question

Posted

There appears to be an issue with LOD (Switching back and forth High LOD to Low LOD) for characters holding objects in their hands. (At least on the character creator screen)

 

Spec: 1920 x 1080 @60hz

 

To give an extreme example:

 

1) Pick Human -> Male -> Meadow Fold -> Barbarian

2) Now watch as the Barbarian breaths. The weapons he is holding will move up and down; in my game the game is swapping in and out the High (Detailed) LOD and Low (very little detail) LOD as the weapons moves up and down. This shouldn't be happening

 

Repeatable: 100%

 

What does it affect: all objects characters are holding

3 answers to this question

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Posted

Still applies with this build 364; also it is not a lighting issue, is you watch the shield was it is flipping textures you can see it go from a dull low res texture to a high res detailed texture. I.E the center piece of the shield is flat in the low res of the center piece of the shield sticks out when it flips to the high res

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Posted (edited)

I can second this, it's very noticeable with shields, if you turn the model around slowly, you see the LOD changing

 

Happens in the inventory and level up screens too

Edited by Sensuki
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