I also feel like this is a common issue, but also don't see it in the known issues list explicitly (i wish there was a way to more definitively find confirmed bugs).
[DESCRIPTION]
1. Sometimes, when casting a spell at a range that forces a spellcaster to move (footprints on the spellcasting icon), the spellcaster will move to point-blank range to cast it, instead of merely close enough to cast it.
AND
2. Sometimes, when casting a spell at a range that signifies a spellcaster will have to move (footprints on the spellcasting icon), the spellcaster will in fact be able to cast without moving.
[DETAILED]
Neither of these scenarios are consistently reproducible. Just get a spellcaster, get into combat, and keep trying to cast say that level 1 Wizard Daze spell (which has a very small range) and note the weird mechanics.
Question
thelee
This may be related to: http://forums.obsidian.net/topic/68363-v278-path-finding-with-reach-weapons/
I also feel like this is a common issue, but also don't see it in the known issues list explicitly (i wish there was a way to more definitively find confirmed bugs).
[DESCRIPTION]
1. Sometimes, when casting a spell at a range that forces a spellcaster to move (footprints on the spellcasting icon), the spellcaster will move to point-blank range to cast it, instead of merely close enough to cast it.
AND
2. Sometimes, when casting a spell at a range that signifies a spellcaster will have to move (footprints on the spellcasting icon), the spellcaster will in fact be able to cast without moving.
[DETAILED]
[NOTES]
n/a
1 answer to this question
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