There seem to be at least three different variants of the infamous stuck character bug:
1. Triggered by weapon-swap in mid-reload animation (reproducible)
-> Character can't be selected by clicking on toon or portrait, but can be selected by dragging on the ground for the rectangle
-> When selected, weapon sets and modes can be swapped, but won't respond to commands
2. Triggered in combat for unknown reason
-> Character can be selected normally and responds to all other commands than move; if close to map exit, can exit map and he will follow, but will remain unresponsive
3. Triggered when character falls in combat due to stamina hitting zero; when gets up, is unresponsive as in (2) above
-> Behavior same as in 2. Could be the same bug.
I have a project. It's a tabletop RPG. It's free. It's a work in progress. Find it here: www.brikoleur.com
Question
PrimeJunta
There seem to be at least three different variants of the infamous stuck character bug:
1. Triggered by weapon-swap in mid-reload animation (reproducible)
-> Character can't be selected by clicking on toon or portrait, but can be selected by dragging on the ground for the rectangle
-> When selected, weapon sets and modes can be swapped, but won't respond to commands
2. Triggered in combat for unknown reason
-> Character can be selected normally and responds to all other commands than move; if close to map exit, can exit map and he will follow, but will remain unresponsive
3. Triggered when character falls in combat due to stamina hitting zero; when gets up, is unresponsive as in (2) above
-> Behavior same as in 2. Could be the same bug.
I have a project. It's a tabletop RPG. It's free. It's a work in progress. Find it here: www.brikoleur.com
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