Chaos Theory Posted July 1, 2014 Share Posted July 1, 2014 Divinity: Original Sin was just released, and will not allow anything other than 60hz. I have to set my 96hz (120hz capable) 1440p monitor to 60hz via Nvidia Control Panel to play it, which is disappointing. I realize it's a KS game, but there's really no reason it can't recognize Windows/Nvidia Control Panel settings. Anyone know if this is going to be a problem with PE? Link to comment Share on other sites More sharing options...
AwesomeOcelot Posted July 2, 2014 Share Posted July 2, 2014 (edited) Never had this problem with the numerous Unity engine games I own. Hearthstone caps to 30fps on medium preset but to refresh rate on high preset, and some Unity games cap to 60fps with vsync on. Edited July 2, 2014 by AwesomeOcelot Link to comment Share on other sites More sharing options...
Sensuki Posted July 2, 2014 Share Posted July 2, 2014 (edited) my D:OS runs at 120Hz ? D:OS may have a problem running some refresh rates (it sounds like you have a QNIX monitor). Some games don't like those non-standard refresh rates. You could try downloading a program called RefreshLock, I use it for my CRT monitor on my second PC. Also if you're using AMD you may want to add the custom refresh rate into the registry so games will recognize it. But yeah it sounds like it's your PC and not the game. LCD monitors combined with an AMD card in particular can have some fickle issues like this, but they can be resolved. Edited July 2, 2014 by Sensuki Link to comment Share on other sites More sharing options...
Chaos Theory Posted July 2, 2014 Author Share Posted July 2, 2014 (edited) my D:OS runs at 120Hz ? What resolution are you playing Divinity: Origins at? It's been mentioned a bunch of times on the Steam forum from diff users, but the in-game options menu dropdown for resolution is completely blank unless you're running at 60hz (or apparently 120 in your case). You are then stuck on default resolution, which sucks on a 1440p monitor. I've got an Overlord LED, GTX670 w/custom refresh rate via Nvidia Control Panel, which is Windows friendly, so there really should be no problem. Either way, it's the only game I've played that's had the issue, so I don't think it's my PC. As a side note, Wasteland 2 has been running just fine... And it's still in beta. Edited July 2, 2014 by Chaos Theory Link to comment Share on other sites More sharing options...
Sensuki Posted July 2, 2014 Share Posted July 2, 2014 (edited) Oh, well there you go. I tried out the QNIX monitors but both of the ones I tried were defective (bright spots, dead pixels). Wasn't game enough to try Catleap or Overlord after that. The game doesn't have a Refreshrate option, so what you should try and do is download RefreshLock. Set that up so it forces 2560x1440 @ 32 bit to 96Hz, and make sure it's turned on. Then run D:OS. That should override D:OS just using the desktop resolution. I plugged in one of my CRT screens (Lacie 22") and it runs at desktop refresh (1280x1024 @ 120Hz). Edited July 2, 2014 by Sensuki 1 Link to comment Share on other sites More sharing options...
Karkarov Posted July 3, 2014 Share Posted July 3, 2014 I am pretty sure there is a option for it in the menu's last I looked. I know I have my OG Sin at 60 but that's because my monitors refresh rate is well... 60. Why do you need 120 fps in a RPG again by the way? Link to comment Share on other sites More sharing options...
Elerond Posted July 3, 2014 Share Posted July 3, 2014 I am pretty sure there is a option for it in the menu's last I looked. I know I have my OG Sin at 60 but that's because my monitors refresh rate is well... 60. Why do you need 120 fps in a RPG again by the way? OP's question is about monitor's refresh rate, not fps. Native refresh rate make picture look better on monitor and it make movement on screen look smoother. Link to comment Share on other sites More sharing options...
Sensuki Posted July 3, 2014 Share Posted July 3, 2014 (edited) on an LCD anyway. The option in D:OS is a frame rate cap, not Refresh Rate setting. They're different. And you can see the difference between 120FPS and 60FPS even on a 60Hz monitor. VERY noticeable in FPS games especially, despite the monitor not being able to show more than 60 frames, the game will feel a lot smoother. Edited July 3, 2014 by Sensuki Link to comment Share on other sites More sharing options...
danksp0re Posted May 26, 2018 Share Posted May 26, 2018 Anyone still having this issue you need to go into Windows Display Settings > Advanced Display Settings > Display Adapter Properties for Display X > List all modes > Choose the correct native resolution Link to comment Share on other sites More sharing options...
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