sarkthas Posted April 17, 2014 Share Posted April 17, 2014 Playing ''chess'' in durlags tower was fun, but overall it's not something I had a fun experience with..So tedious and generally uninteresting story there. I also remember being annoyed at how terribly linear the entire quest was at the end of it all, granted this was bg 1 so branching wasn't all that big yet..but still. Link to comment Share on other sites More sharing options...
rjshae Posted April 18, 2014 Share Posted April 18, 2014 (edited) Regardless of the variation of the Endless paths of Od Nua in time, space, theme, and character, having something to tie the parts together would be good. Perhaps a common symbol that shows up from time to time, or a commonality in style. Mayhap a stone worm--symbolic of death and decay--that winds its way through the dungeon, peeking out through the occasional wall or floor, pulsing with mysterious magic and glistening with cool sweat. The entire dungeon could be fitted with an ingenious system of mirrors and vents, designed to deliver light and air into the depths. Maybe these have fallen into decay, forming pockets of darkness and bad air. Edited April 18, 2014 by rjshae 2 "It has just been discovered that research causes cancer in rats." Link to comment Share on other sites More sharing options...
Archmage Silver Posted April 18, 2014 Author Share Posted April 18, 2014 Regardless of the variation of the Endless paths of Od Nua in time, space, theme, and character, having something to tie the parts together would be good. Perhaps a common symbol that shows up from time to time, or a commonality in style. Mayhap a stone worm--symbolic of death and decay--that winds its way through the dungeon, peeking out through the occasional wall or floor, pulsing with mysterious magic and glistening with cool sweat. The entire dungeon could be fitted with an ingenious system of mirrors and vents, designed to deliver light and air into the depths. Maybe these have fallen into decay, forming pockets of darkness and bad air. Building on that idea, I'd like to see Od Nua's journal included. The player could find some pages on each level of the Endless Paths, with the final entry being found on the last level, detailing what happened before the end, why the Paths didn't continue deeper. You could even allow the player to bind the journal back together once they have all the pages, and create an artifact. The Journal of Od Nua Summon Monsters from the Endless Paths / Once per Day Mass Mind Control / Once per Day Od Nua's Insanity: Chaos Field / Once per Day Od Nua's Insanity: Entropy Shield / Once per Day Just some thoughts. 2 Exile in Torment Link to comment Share on other sites More sharing options...
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