March 18, 201411 yr Something Something It's Not in the Writer's Manual: A Q&A Session for New WritersChris Avellone | Creative Director, Obsidian EntertainmentVander Caballero | Creative Director, Minority MediaToiya Kristen Finley | Narrative Designer/Game Writer and Consultant, Schnoodle Media, LLCElizabeth LaPensee | Game Designer and Researcher, IndependentJill Murray | Director of Narrative Design, UbisoftJonathon Myers | CEO & Creative Director, Reactive StudiosLocation: Room 3016, West HallDate: Tuesday, March 18Time: 12:30pm-1:30pmFormat: SessionTrack: Game Narrative SummitVault Recording: VideoHow do newer writers fit into game design and narrative design teams? Are in-house jobs better than freelance work? Do film writers have advantages getting game writing work over novelists? Especially made for individuals with little experience and those seeking to break in, this session encourages participants to ask veteran writers and narrative designers questions that don't have definitive answers in manuals or on the web. Anyone who works with writers is also encouraged to attend. Whether it's finding the right job, leading writers and improving team dynamics, or establishing rates, no question about the business of game writing is off limits.TakeawayAttendees will be able to ask questions regarding their experiences in the industry. They may wish to become professional game writers or want insight into working with writers. Not all attendees ask questions, but the variety of responses and the ensuing conversations will benefit newer writers and narrative designers. The Audio of South Park: Stick of TruthJustin Bell | Audio Director, Obsidian EntertainmentLocation: Room 3006, West HallDate: Thursday, March 20Time: 5:30pm-6:30pmFormat: SessionTrack: AudioProductionVault Recording: VideoFrom a technical perspective, the practical needs of game audio differ fundamentally from linear television. What mattered most for South Park: The Stick of Truth however, wasn't where that line was drawn, but rather how well the line was blurred. This session will reveal the collaborative interaction with South Park Digital Studios as it pertained to audio, the insight gained from that interaction, and how those findings were used to overcome the unique challenges of making the sound design, music and voice over for South Park: The Stick of Truth feel like a game, and sound like the show.TakeawayAttendees will learn more about the strategies we at Obsidian used to translate the audio of an established, linear third-party IP into a unique, non-linear interactive experience.Intended AudienceThis talk is intended for sound designers, composers, designers and producers of all experience levels who currently work, or are preparing to work with a third-party IP. It's also for those who want to learn more about this topic in the event they do work on a similar project in the future. And most important Yeah that's about it. Edited March 18, 201411 yr by C2B
March 18, 201411 yr Have you started harrassing him about when the announcement might happen via twatter and other dedicated socialist media yet? Perkele, tiädäksää tuanoini!"It's easier to tolerate idiots if you do not consider them as stupid people, but exceptionally gifted monkeys."
March 18, 201411 yr I wonder when an actual reveal will happen? It can't be during those sessions, of that I am sure.
March 18, 201411 yr https://twitter.com/ChrisAvellone/status/445980772701597696 Best snippet from #GDC2014 narrative talk - "you can Reflect on your surroundings by pressing the X button."
March 18, 201411 yr Author I think you need to read your own OP. ? Do you mean this It's Not in the Writer's Manual: A Q&A Session for New Writers If so, the only thing what I was confirming was, that the tweet isn't from that panel. Which wouldn't make sense time-wise. That's why I said Forget it afterwards. Edited March 18, 201411 yr by C2B
March 18, 201411 yr Author http://www.gamasutra.com/view/news/213439/Winning_players_attention_with_game_writing.php
March 19, 201411 yr https://twitter.com/ChrisAvellone/status/446327701599563777 What's in the pic? Can't seem to be able to view it with a phone? Perkele, tiädäksää tuanoini!"It's easier to tolerate idiots if you do not consider them as stupid people, but exceptionally gifted monkeys."
March 19, 201411 yr Author https://twitter.com/ChrisAvellone/status/446327701599563777 What's in the pic? Can't seem to be able to view it with a phone? Just Obsidian's GDC booth.
March 20, 201411 yr So it's like not so much time till friday by now (at least in germany). When do we get a damn announcement? :> "only when you no-life you can exist forever, because what does not live cannot die."
March 20, 201411 yr This thread is even worse than the other one in terms of creating false hope, because I see "Official..." and think "oh hey, finally they've made an official announcement...." L I E S T R O N GL I V E W R O N G
March 21, 201411 yr Maybe he'll have a "one more thing" moment. C'mon Justin! L I E S T R O N GL I V E W R O N G
March 29, 201411 yr Soooo nothing new from GDC... Just that tank MMO they announced that nobody here cares about.
March 29, 201411 yr Author Soooo nothing new from GDC...Just that tank MMO they announced that nobody here cares about. Big words. And nope.
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