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I can't think of a single role-playing game that's considered "classic" that uses the "Super Demon" archetype.

 

And even the game where it is used, Dragon Age: Origins, it isn't bad itself but the way Bioware played it. Multiple times, they've tried to play off the darkspawn as less "faceless horde" and more "Lovecraftian horrors" but seemed to have dropped the ball on that.

 

'sides, considering Obsidian always balances their games to have villains with clear motivations (Kriea, Ceaser) and villains who just do evil "for the lulz" (the Fiends, in FO:NV) I'm pretty sure we don't have to worry about an archdemon.

 

Diablo is an Action RPG.... I don't consider DA:O a classic. It needs to weather the test of time for a few more years.

My blog is where I'm keeping a record of all of my suggestions and bug mentions.

http://hormalakh.blogspot.com/  UPDATED 9/26/2014

My DXdiag:

http://hormalakh.blogspot.com/2014/08/beta-begins-v257.html

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