October 19, 201213 yr Just a quickie: Seen many a great story ruined by a poor ending. Remember, that's the bit that often rests in t' memory. While I'm confident that the writers OE have aren't likely to fall short in this regard, I am still somewhat concerned that this might happen so I think the title of this thread should be pinned somewhere until the whole story is considered complete. Have a banana: "People dislike the popular because it's crap" "HTH. Because it means I can talk down to you some more." "I can do you a quote a day, but you'll have to pay. Preferably with suicide." "You want original? Why? It's not as though that's ever touched your life before." "A woman scorned is a fun thing. Let's boogie."
October 19, 201213 yr Don't worry, we can rely on Obsidian. They'd never end a game in an unsatisfying "rocks fall, everyone dies" manner. . . .
October 19, 201213 yr Rocks fall. Everyone dies. God used to be my co-pilot, but then we crashed in the Andes and I had to eat him.
October 19, 201213 yr Better editing than the CNN news stream would be a good starting point. "It has just been discovered that research causes cancer in rats."
October 19, 201213 yr Chris Avellone is a great author and in Project Eternity they should have all the creative freedom they need to make it awesome from beginning to end. Thanks for the banana! Age of Wonders III !!!
October 19, 201213 yr Well, I'm sure Chris Avellone, if he happens to stumble over this thread, will find your point remarkably helpful.
October 19, 201213 yr Final level will be first person hack n' slash where you must fight your way through Russian elves before the cool down runs off on their elf nukes. Directed by M.Night Shamalamadingdong. The story is in good hands, we can all get some sleep now.
October 19, 201213 yr Bathos? Someone please 'splain to an unhip old fart. Wasn't he one of the three Busketeers?
October 19, 201213 yr Oh mass effect, you were so good once. Pre-release? I'd say the answer to that question is kind of like the answer to "who's the sucker in this poker game?"* *If you can't tell, it's you.
October 20, 201213 yr Well, I'm sure Chris Avellone, if he happens to stumble over this thread, will find your point remarkably helpful. See, the guys at Obsidian don't need us to know that theiy story should be well thought out. And they don't need us to get it done. Currently, there are only bits and pieces known about the world and the plot of the game. What I see and my experience with past games allows me to be confident that I will not be disappointed by Project Eternity. I won't be invited over to Irvine to work at the project, so the most productive thing I can do right now is to have a positive attitude. Unless there is a piece of concrete information to discuss that's all we can do. Age of Wonders III !!!
October 20, 201213 yr Please remember that even though we all (hopefully - those that backed them on kickstarter at least) trust in them to create a good game, they have also said that they want our input, suggestions, and feedback as well. As put by Adam Brennecke in his interview with Marceror over at Sorcerer's Place: [Marceror] I imagine that when you put something out there for the fans to see, you get immediate reactions and feedback, and it helps you to go back and know better how to iterate on your ideas. [Adam]Definitely. Usually you don’t get a chance to communicate with your fans like this. They are the ones who are playing our games, and we like see their feedback early in the process. http://www.sorcerers...ead.php?t=58248 So be sure to keep up the good discussions of what is wanted, just try to make sure it is civil and useful Edited October 20, 201213 yr by RaccoonTOF "If we are alone in the universe, it sure seems like an awful waste of space"
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