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Posted

Lucas arts is incharge of the advertising and is this why we havent heard anything

(quoted from gamespot)

LucasArts mum on layoff reports

 

Reliable industry sources say pink slips are flying at LucasArts; staffers offer no comment.

Reliable industry sources tell GameSpot News that numerous uncorroborated reports about layoffs at LucasArts are correct. Those reports state that up to 50 employees--including senior staffers RJ Berg, Randy Breen, Mike Lampell, and Daron Stinnett--have been let go from the company's development and production departments. Another source with close ties to the company said additional staff reductions were likely in the coming weeks.

 

If true, the personnel cuts would mark the second major downsizing at LucasArts in the last 15 months. Last April, the San Rafael, California-based developer reduced its payroll by 29 positions. The company has seen changes at the top as well. Longtime president Simon Jeffery resigned last October, and he was replaced by LucasFilm vice president Jim Ward. The layoffs would also come a month after LucasArts reportedly withheld annual bonuses from its entire staff.

 

However, none of this is official--yet. When contacted by GameSpot, LucasArts representatives declined to comment on any personnel changes

Posted

I got the impression LA was currently focusing all its marketing strengh on the impending release of Battlefront. Once that is out of the way there may be more on TSL.

 

Staff cuts would affect inhouse development more than marketing I would think. The downsizing may reflect LA moving away from in house development all together.

Everyone knows Science Fiction is really cool. You know what PoE really needs? Spaceships! There isn't any game that wouldn't be improved by a space combat minigame. Adding one to PoE would send sales skyrocketing, and ensure the game was remembered for all time!!!!!

Posted
I got the impression LA was currently focusing all its marketing strengh on the impending release of Battlefront. Once that is out of the way there may be more on TSL.

 

Staff cuts would affect inhouse development more than marketing I would think. The downsizing may reflect LA moving away from in house development all together.

 

Yeah, it seems so. No more adventures games anymore, I think. :)

Posted
I got the impression LA was currently focusing all its marketing strengh on the impending release of Battlefront. Once that is out of the way there may be more on TSL.

 

Staff cuts would affect inhouse development more than marketing I would think. The downsizing may reflect LA moving away from in house development all together.

 

Yeah, it seems so. No more adventures games anymore, I think. :p

 

I think that their stance about Sam and Max 2 proved that already.

"Some men see things as they are and say why?"
"I dream things that never were and say why not?"
- George Bernard Shaw

"Hope in reality is the worst of all evils because it prolongs the torments of man."
- Friedrich Nietzsche

 

"The amount of energy necessary to refute bull**** is an order of magnitude bigger than to produce it."

- Some guy 

Posted

This topic is a waste of time!

 

Oh wait so is this post! :p

Another great idea by the people who brought you beer milkshakes!

 

"I don't see a problem...then again, SW isn't my life, so what do I know...." - some who makes 27.8 post per day on a SW forum!

Posted

To be honest, i dont give a fcuk about 3! We are still waiting for 2!

Another great idea by the people who brought you beer milkshakes!

 

"I don't see a problem...then again, SW isn't my life, so what do I know...." - some who makes 27.8 post per day on a SW forum!

Posted
I got the impression LA was currently focusing all its marketing strengh on the impending release of Battlefront. Once that is out of the way there may be more on TSL.

 

Staff cuts would affect inhouse development more than marketing I would think. The downsizing may reflect LA moving away from in house development all together.

Ding Ding Ding...

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