September 11, 201015 yr That's how wise he is. Deal w/it. I often find the interpretations of what I say quite... interesting.
September 11, 201015 yr I think some poets would say the same if they found out how the world interprets their works. If they wouldn't be, you know, dead. It's always nice to read your explanations tho. Edited September 11, 201015 yr by Oner Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13.
September 21, 201015 yr But it is the truth for the easiest difficulty settings. So? Sounds like they did a good job setting the game up for the easy difficulty then.
September 24, 201015 yr My concern is there won't be enough crates/kittens/apes/melons/whatever the new meme for this is. "Alright, I've been thinking. When life gives you lemons, don't make lemonade - make life take the lemons back! Get mad! I don't want your damn lemons, what am I supposed to do with these? Demand to see life's manager. Make life rue the day it thought it could give Cave Johnson lemons. Do you know who I am? I'm the man who's gonna burn your house down! With the lemons. I'm going to to get my engineers to invent a combustible lemon that burns your house down!"
September 29, 201015 yr Wouldn't stark naked be best for optimising damage in which case there's no gear management. Of course you could mean damage dealing as opposed to damage absorption Snipped Finally, remember that we're still an RPG, so you'll be managing your gear selection, optimizing for the most damage possible, dealing with your focus/energy (resources you spend to use abilities) so there's a lot to keep you engaged outside of the core action combat.
September 29, 201015 yr Haha. Yes, I meant damage dealing. Unless you want to optimize your character for dying as quickly as possible. Though, we have tried to encourage some builds that are a little more reckless about being hit, but that's the exception, not the rule. Wouldn't stark naked be best for optimising damage in which case there's no gear management. Of course you could mean damage dealing as opposed to damage absorption Snipped Finally, remember that we're still an RPG, so you'll be managing your gear selection, optimizing for the most damage possible, dealing with your focus/energy (resources you spend to use abilities) so there's a lot to keep you engaged outside of the core action combat.
September 29, 201015 yr When will we get new info on the lore and classes we will play ? PS : and is it your team that got kudos for "three vistas in a rows, one secret area, and one more vista" ? Edited September 29, 201015 yr by Sannom
September 29, 201015 yr When will we get new info on the lore and classes we will play ? PS : and is it your team that got kudos for "three vistas in a rows, one secret area, and one more vista" ? what
September 29, 201015 yr Haha, Chris Avellone posted on his twitter that he saw those vistas and then plus a secret room. Then he said that it was time for "developer kudos", but it was all a lie!!! Just like the cake. Listen to my home-made recordings (some original songs, some not): http://www.youtube.c...low=grid&view=0
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