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Posted

Don't you think they should have the red dot to show where you are aiming ? I would like that something like in Hitman BM.

Posted

Nope.

It's the same old debate again. Alpha Protocol's combat system is character-based while Hitman's is player-based.

These accessories are helping Mike to aim - If there were a clear graphical sign every moment where you're aiming, it would make the aiming player based. Which is not the way the game was designed.

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