fastpunk Posted May 15, 2009 Posted May 15, 2009 Bioshock was a solid shooter, and I'd enjoy playing an improved sequel, if only to see some more of Rapture. It's a lovely place, in its own twisted way. "We do not quit playing because we grow old, we grow old because we quit playing." - Oliver Wendell Holmes
Aristes Posted May 15, 2009 Posted May 15, 2009 Yeah, I think the setting and art-work combine to make Bioshock's biggest asset. The retro look really makes the game. I am hoping for more variety of monsters and less respawns. I don't even mind the clunky combat.
Purkake Posted May 15, 2009 Posted May 15, 2009 (edited) The horribly repetitive gameplay wasn't worth it for the half System Shock 2 ripoff, half sucky story. Sure the art style and music were nice, but not enough to keep me playing. And if I ever see another game of pipe dream, I'm going to lose it. This seems to be that with amped up powers and an even worse story. Edited May 15, 2009 by Purkake
Maria Caliban Posted May 18, 2009 Posted May 18, 2009 Let "When is this out. I can't wait to play it so I can talk at length about how bad it is." - Gorgon.
Morgoth Posted July 10, 2009 Posted July 10, 2009 Arkane Studios will be involved in making levels for Bioshock 2. Click "Step back into the unforgettable world of Rapture in BioShock 2, the next instalment in the franchise that has won more than 50 Game of the Year awards. BioShock 2 provides players with the perfect blend of explosive first person shooter combat, compelling storytelling and intense multiplayer to form one of 2009 Rain makes everything better.
WILL THE ALMIGHTY Posted July 10, 2009 Posted July 10, 2009 Don't believe the "choice" hype, don't believe the gameplay is revolutionary, and you can have a lot of fun with Bioshock. Especially with the story. "Alright, I've been thinking. When life gives you lemons, don't make lemonade - make life take the lemons back! Get mad! I don't want your damn lemons, what am I supposed to do with these? Demand to see life's manager. Make life rue the day it thought it could give Cave Johnson lemons. Do you know who I am? I'm the man who's gonna burn your house down! With the lemons. I'm going to to get my engineers to invent a combustible lemon that burns your house down!"
Redfield Posted July 10, 2009 Posted July 10, 2009 (edited) Arkane Studios will be involved in making levels for Bioshock 2. Click "Step back into the unforgettable world of Rapture in BioShock 2, the next instalment in the franchise that has won more than 50 Game of the Year awards. BioShock 2 provides players with the perfect blend of explosive first person shooter combat, compelling storytelling and intense multiplayer to form one of 2009 Edited July 10, 2009 by Redfield
Pidesco Posted July 11, 2009 Posted July 11, 2009 Travesty? "My hovercraft is full of eels!" - Hungarian touristI am Dan Quayle of the Romans.I want to tattoo a map of the Netherlands on my nether lands.Heja Sverige!!Everyone should cuffawkle more.The wrench is your friend.
Morgoth Posted July 11, 2009 Posted July 11, 2009 Yeah, what travesty? Arkane only made two games, but I enjoyed both tremendously, so seeing that they're now involved in making BS2 excites me very much. Rain makes everything better.
Redfield Posted July 11, 2009 Posted July 11, 2009 (edited) Yeah, what travesty? Arkane only made two games, but I enjoyed both tremendously, so seeing that they're now involved in making BS2 excites me very much. Hey, to each his own I found Dark Messiah to be extremely disappointing, and I had been anticipating it before its release. The combat was much more repetetive than I had expected, and the story was cookie cutter and bland. The previews leading up to release made it sound much more 'rpg' than it actually ended up being--just a first-person hack n' slasher. I've never played Arx Fatalis, so Dark Messiah is the only game I have to judge Arkane Studios by. I wasn't impressed Edited July 11, 2009 by Redfield
Morgoth Posted July 11, 2009 Posted July 11, 2009 I agree the story was crap, but the game's narrative was never meant to come through a classic way, nor did I expect an RPG. It was exactly what I expected and what I was looking for - a First-person brawler with (some) emergent gameplay, some mix of Arx Fatalis and Thief. I was not disappointed. Seeing how emergent gameplay is so apparent in Bioshock2, and seeing that Arkane are masters in it, I'm now very much looking forward to the game. Arx is old and ugly by now, but still recommendable. Rain makes everything better.
Maria Caliban Posted July 12, 2009 Posted July 12, 2009 I found it difficult to believe that BioShock won 50 Best Game awards until I remembered that everyone gives Best Game awards and usually in 12 different catagories. "When is this out. I can't wait to play it so I can talk at length about how bad it is." - Gorgon.
Morgoth Posted July 12, 2009 Posted July 12, 2009 All games who sell like hell win tons of awards, regardless of the actual quality. That being said, BS was a very good game, but no way it deserves 50 awards. Rain makes everything better.
Purkake Posted September 4, 2009 Posted September 4, 2009 Bioshock 2 multiplayer debut video Ugh, who ever thought that this is an appealing video to debut anything was wrong, very very wrong.
Slowtrain Posted September 4, 2009 Posted September 4, 2009 what does Bioshock have to do with multiplayer? It doesn't even make sense; its the epitome of the story-driven single player game. But hey, if you find the spawn point you can put on the Big Daddy suit and BECOME the Big Daddy! Woohoo! Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
Slowtrain Posted September 4, 2009 Posted September 4, 2009 Levine isn't even involved anymore, right? The IP has just been handed off to someone else? Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
Morgoth Posted September 4, 2009 Posted September 4, 2009 The xbox kidz will like it, but I don't care about multiplayer. Bioshock is about the singleplayer experience, first and foremost. Rain makes everything better.
Morgoth Posted September 4, 2009 Posted September 4, 2009 Levine isn't even involved anymore, right? The IP has just been handed off to someone else? 2K Marin is working on it. They consist of Jordan Thomas (creative lead, leveldesign god) and a bunch of other devs from the boston studio. Arkane studios are also working on it. Rain makes everything better.
Purkake Posted September 4, 2009 Posted September 4, 2009 It looks much worse than your average multiplayer console shooter. Looks like it's going to be a real cluster **** and the animations look hideous.
Morgoth Posted September 4, 2009 Posted September 4, 2009 I agree, I wonder why they even make a multiplayer component. It's a total waste of money and time. Rain makes everything better.
Purkake Posted September 4, 2009 Posted September 4, 2009 As usual, some gaming sites/magazines complained about the lack of multiplayer and the investors probably thought it would keep the game from the used market. The multiplayer is outsourced to another studio.
entrerix Posted September 4, 2009 Posted September 4, 2009 bioshock w/multiplayer = stupid waste of stupids i think this game looks like garbage. the best way to play bioshock was limiting yourself to not using any direct attacks. when all your kills must be environmental or turning the enemies on eachother the game becomes a very intense action/puzzle game. big daddies are a total nightmare until you get the crossbow with the electric traps. Killing is kind of like playin' a basketball game. I am there. and the other player is there. and it's just the two of us. and I put the other player's body in my van. and I am the winner. - Nice Pete.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now