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Featured Replies

I want to climb walls.

I hope they let me do that,

Like the FPS.

 

Will it be FP?

Or third person O T S?

Or maybe Iso?

 

Meh, in any case

I hope I get to climb walls.

**** off, gravity.

Word economics

To express my vast wisdom

I speak in haiku's.

so... is that poetry?

How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them.

- OverPowered Godzilla (OPG)

 

 

so... is that poetry?

 

I know you know this - but as you may know, I can't resist rethorical questions..

 

it's Haiku!

 

-

 

but how about sticky shoes for humans - so they can walk on the ceiling as well!? Or sticky cats in crates you can put under your shoes.

Fortune favors the bald.

Modified felines that have had velcro added to their genome, thereby allowing them to stick to rough walls when thrown at same. :)

OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS

ingsoc.gif

OPVS ARTIFICEM PROBAT

I vehemently dislike the impassible 1 foot obstacle that means you have to run around another route. It would be nice if anything that looked climbable or traversable in the game actually was as well, but that would probably be too much work.

Na na  na na  na na  ...

greg358 from Darksouls 3 PVP is a CHEATER.

That is all.

 

I want to climb walls.

I hope they let me do that,

Like the FPS.

 

Will it be FP?

Or third person O T S?

Or maybe Iso?

 

Meh, in any case

I hope I get to climb walls.

**** off, gravity.

 

Here's someone who hasn't been around in a while.

"My hovercraft is full of eels!" - Hungarian tourist
I am Dan Quayle of the Romans.
I want to tattoo a map of the Netherlands on my nether lands.
Heja Sverige!!
Everyone should cuffawkle more.
The wrench is your friend. :bat:

I've missed you, poet

your haikus and musings too

A while it has been

 

As for wall-climbing

I doubt they will have it in

A shooter t'is not

 

Though I must comment

Wallclimbing was sublime

AVP a blast

kirottu said:
I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden.

 

It has made me the man I am today. A man who craves furry hentai.

So let us go and embrace the rustling smells of unseen worlds

I've missed you, poet

your haikus and musings too

A while it has been

 

As for wall-climbing

I doubt they will have it in

A shooter t'is not

 

Though I must comment

Wallclimbing was sublime

AVP a blast

 

Best answer :lol:

 

Mithrandir... hmm, sounds remotely familiar. Welcome back anywayz

Edited by Xard

How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them.

- OverPowered Godzilla (OPG)

 

 

I vehemently dislike the impassible 1 foot obstacle that means you have to run around another route. It would be nice if anything that looked climbable or traversable in the game actually was as well, but that would probably be too much work.

I hope they put a tiny rock that's only about a cubic half-inch in volume that blocks off a 3 yard wide opening. Just for you.

"Show me a man who "plays fair" and I'll show you a very talented cheater."

I liked wall-climbing in System Shock 2. I'm replaying it. I like most things in System Shock 2. Except those evil protocol droids that run up to you saying "I think you'll be pleasantly surprised" or "I am here to help" and then self-destruct in your face, take 1/4 of your life with them.

 

ESPECIALLY WHEN MY MAIN WEAPON IS THE WRENCH WHICH MEANS I CAN'T TAKE YOU OUT FROM A DISTANCE.

Where is there wall-climbing in System Shock 2?

kirottu said:
I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden.

 

It has made me the man I am today. A man who craves furry hentai.

So let us go and embrace the rustling smells of unseen worlds

I think the walls were sticky so you could skate down, but I don't remember doing that before the alien mothership.

Na na  na na  na na  ...

greg358 from Darksouls 3 PVP is a CHEATER.

That is all.

 

There wasn't wall climbing in SS2, just mantling.

"My hovercraft is full of eels!" - Hungarian tourist
I am Dan Quayle of the Romans.
I want to tattoo a map of the Netherlands on my nether lands.
Heja Sverige!!
Everyone should cuffawkle more.
The wrench is your friend. :bat:

Dude, if I can go up to a wall that's taller than me, and scale up and over it, I'm going to assume my guy climbed over it. Unless you're some weirdo who decides that it's not climbing unless you use a pick and some rope or something. Mantling... pfftt... I mean what other form of climbing would they have in an FPS?

Like the FPS.

;) Nothing good comes from FPS.

 

Climbing walls like in reality would be fine, and I hope it is a fully 3D game. It's important to the horror that the Alien might be above you.

"An electric puddle is not what I need right now." (Nina Kalenkov)

Dude, if I can go up to a wall that's taller than me, and scale up and over it, I'm going to assume my guy climbed over it. Unless you're some weirdo who decides that it's not climbing unless you use a pick and some rope or something. Mantling... pfftt... I mean what other form of climbing would they have in an FPS?

 

Starting at the bottom of a wall and moving upwards on it without jumping, would be climbing. In SS2, you just grab on to a ledge when jumping.

Edited by Pidesco

"My hovercraft is full of eels!" - Hungarian tourist
I am Dan Quayle of the Romans.
I want to tattoo a map of the Netherlands on my nether lands.
Heja Sverige!!
Everyone should cuffawkle more.
The wrench is your friend. :bat:

Actually in SS2, you move up to a wall, look at it, hold down jump and slowly start to move upwards until you can move forward (over). I'd say that fits your description.

Several games have mantling. I recall Unreal II having it. Quick reference: Wallclimbing actually has you climbing the face of the wall. Mantling is using the ledge. Wallclimbing is not limited by you being able to reach the ledge.

"Show me a man who "plays fair" and I'll show you a very talented cheater."

The only games I recall having mantling are ones done with the Dark Engine.

"My hovercraft is full of eels!" - Hungarian tourist
I am Dan Quayle of the Romans.
I want to tattoo a map of the Netherlands on my nether lands.
Heja Sverige!!
Everyone should cuffawkle more.
The wrench is your friend. :bat:

Thief 3 probably has it, too.

"Show me a man who "plays fair" and I'll show you a very talented cheater."

It does, as well as Chronicles of Riddick.

kirottu said:
I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden.

 

It has made me the man I am today. A man who craves furry hentai.

So let us go and embrace the rustling smells of unseen worlds

It definitely adds to the game. It's stupid seeing a wall barely higher (or worse, not higher!) than the player's head, and being unable to hurl yourself over it.

If a mod of Quake 3 (Tremulous) can handle wall climbing, I'm sure a professional dev team can do much better.

Edited by WILL THE ALMIGHTY

"Alright, I've been thinking. When life gives you lemons, don't make lemonade - make life take the lemons back! Get mad! I don't want your damn lemons, what am I supposed to do with these? Demand to see life's manager. Make life rue the day it thought it could give Cave Johnson lemons. Do you know who I am? I'm the man who's gonna burn your house down! With the lemons. I'm going to to get my engineers to invent a combustible lemon that burns your house down!"

I want an AvP3 something fierce. AvP2 is still one of the best shooters ever even after all these years.

DEADSIGS.jpg

RIP

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