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Id Software delivers the megaton with massive damage


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The official statement:

 

In a surprise demonstration during Steve Jobs' keynote at the Apple Worldwide Developers Conference today, John Carmack unveiled id
Edited by Meshugger

"Some men see things as they are and say why?"
"I dream things that never were and say why not?"
- George Bernard Shaw

"Hope in reality is the worst of all evils because it prolongs the torments of man."
- Friedrich Nietzsche

 

"The amount of energy necessary to refute bull**** is an order of magnitude bigger than to produce it."

- Some guy 

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I'm fascinated how id keeps revealing their engines at Mac/Apple events. They did that with Doom 3, too.

Edited by Tale
"Show me a man who "plays fair" and I'll show you a very talented cheater."
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And a video with subpar quality! Linky!

 

I'm fascinated how id keeps revealing their engines at Mac/Apple events. They did that with Doom 3, too.

 

Macs hate DirectX and love OpenGL. Macs are nowadays pretty powerful in terms of hardware. Carmack loves OpenGL and needs the horsepower to show off his new engine, thus a Mac :rolleyes:

"Some men see things as they are and say why?"
"I dream things that never were and say why not?"
- George Bernard Shaw

"Hope in reality is the worst of all evils because it prolongs the torments of man."
- Friedrich Nietzsche

 

"The amount of energy necessary to refute bull**** is an order of magnitude bigger than to produce it."

- Some guy 

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I'm impressed by Carmack's ability to not lock himself into one dominant OS. He keeps supporting the Mac OS/Linux world by not only developing his games for the monopolistic Direct X world. I LOVE IT!!

 

Doesn't exactly hurt that the guy is a pretty good programmer either..

 

Apparently the technique used (ClipMaps) isn't brand new:

 

http://www.cs.virginia.edu/~gfx/Courses/20...ing/Clipmap.pdf

 

But it's really interesting!

Swedes, go to: Spel2, for the latest game reviews in swedish!

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Doesn't exactly hurt that the guy is a pretty good programmer either..

 

He's a bit more than pretty good... Carmack is one of the best programmers the computer games industry has seen to date.

 

Carmack and Sweeny are the two names that spring to mind when I think of 3D engines and the top of the game...

RS_Silvestri_01.jpg

 

"I'm a programmer at a games company... REET GOOD!" - Me

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Wow, sonds great :(

How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them.

- OverPowered Godzilla (OPG)

 

 

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Stupid Far Cry. Lousy stupid last level.

"It wasn't lies. It was just... bull****"."

             -Elwood Blues

 

tarna's dead; processing... complete. Disappointed by Universe. RIP Hades/Sand/etc. Here's hoping your next alt has a harp.

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Crytek > Id Tech 5

No, multi-platform support = insta win.

No, better graphix = insta win.

 

The hell, Crytek 2.0 will eventually get ported to consoles, too.

I only care for engines that other developers bother using. If only one game gets released using it (and then a bunch of crappy console spinoffs), then I could really care less about it.

 

Source > *

 

Unreal a close second.

Edited by Tale
"Show me a man who "plays fair" and I'll show you a very talented cheater."
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There's a Portuguese guy working on Crytek 2.0. Therefore it's the superior engine.

"My hovercraft is full of eels!" - Hungarian tourist
I am Dan Quayle of the Romans.
I want to tattoo a map of the Netherlands on my nether lands.
Heja Sverige!!
Everyone should cuffawkle more.
The wrench is your friend. :bat:

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Ahaha. Ha.

kirottu said:
I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden.

 

It has made me the man I am today. A man who craves furry hentai.

So let us go and embrace the rustling smells of unseen worlds

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