funcroc Posted May 18, 2007 Share Posted May 18, 2007 (edited) http://www.rpgcodex.com/content.php?id=148 1. Since we have several developers here, please introduce yourself and give us an overview of your dialogue-related work: games, memorable characters you were responsible for, and anything else you feel is relevant. I Edited May 18, 2007 by funcroc Link to comment Share on other sites More sharing options...
Pop Posted May 18, 2007 Share Posted May 18, 2007 Capital. Join me, and we shall make Production Beards a reality! Link to comment Share on other sites More sharing options...
metadigital Posted May 18, 2007 Share Posted May 18, 2007 OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT Link to comment Share on other sites More sharing options...
Meshugger Posted May 18, 2007 Share Posted May 18, 2007 Mitsoda works for Obsidian? Great news for me! "Some men see things as they are and say why?""I dream things that never were and say why not?"- George Bernard Shaw"Hope in reality is the worst of all evils because it prolongs the torments of man."- Friedrich Nietzsche "The amount of energy necessary to refute bull**** is an order of magnitude bigger than to produce it." - Some guy Link to comment Share on other sites More sharing options...
Xard Posted May 18, 2007 Share Posted May 18, 2007 Now that was good interview How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them. - OverPowered Godzilla (OPG) Link to comment Share on other sites More sharing options...
Sand Posted May 18, 2007 Share Posted May 18, 2007 Very nice article. Did I just compliment the Codex?!?!?! *calls Satan* Is it snowing down there? Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer. @\NightandtheShape/@ - "Because you're a bizzare strange deranged human?" Walsingham- "Sand - always rushing around, stirring up apathy." Joseph Bulock - "Another headache, courtesy of Sand" Link to comment Share on other sites More sharing options...
Pop Posted May 18, 2007 Share Posted May 18, 2007 (edited) Hmmm, I wonder what game that whole abortion thing was from. I don't remember the "salted field" story from any game I've played. Edited May 18, 2007 by Pop Join me, and we shall make Production Beards a reality! Link to comment Share on other sites More sharing options...
Xard Posted May 18, 2007 Share Posted May 18, 2007 TBH mayhap? How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them. - OverPowered Godzilla (OPG) Link to comment Share on other sites More sharing options...
ryan@seganerds Posted May 18, 2007 Share Posted May 18, 2007 Hmm would anyone want a new game like Vampire the Masquerade from Obsidian/Sega? I think it would be pretty awesome. SEGANERDS #1 unofficial Sega News website Link to comment Share on other sites More sharing options...
Xard Posted May 18, 2007 Share Posted May 18, 2007 From Obsidian, yes. Publisher doesn't matter How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them. - OverPowered Godzilla (OPG) Link to comment Share on other sites More sharing options...
Tigranes Posted May 18, 2007 Share Posted May 18, 2007 Actually, if anyone I'd rather a company with bucketloads of money. If Sega has that, whatever. Love how in half the questions Gaider didn't answer or the third guy said "Dunno." Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress) Link to comment Share on other sites More sharing options...
Cantousent Posted May 18, 2007 Share Posted May 18, 2007 I'll have to read it tonight. However, I'm with the folks who'd like to see another Bloodlines game. That was a great experience. I've often thought that Bloodlines was the game that deserved all the slavish praise that the fanboys gave Troika. Too bad it came after soooo many years of slavish praise. Does make you wonder, however, if we slavishly fawn over Obsidian, will they eventually create a game as great as Bloodlines? ...And, while I like Obsidian and see great things from them, we ain't seen it yet. Fionavar's Holliday Wishes to all members of our online community: Happy Holidays Join the revelry at the Obsidian Plays channel:Obsidian Plays Remembering tarna, Phosphor, Metadigital, and Visceris. Drink mead heartily in the halls of Valhalla, my friends! Link to comment Share on other sites More sharing options...
Wistrik Posted May 18, 2007 Share Posted May 18, 2007 Well that confirms it for me. Gaider writes troubled romance characters, apparently. I never adventured with Valen in HoTU, but I thoroughly enjoyed Nathyrra. The romanceable characters in BG2 all needed a professional counselor. I wonder what Dave's childhood was like. Link to comment Share on other sites More sharing options...
Sand Posted May 18, 2007 Share Posted May 18, 2007 To bad Deekin wasn't a romance option. He is such a cute little lizard. Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer. @\NightandtheShape/@ - "Because you're a bizzare strange deranged human?" Walsingham- "Sand - always rushing around, stirring up apathy." Joseph Bulock - "Another headache, courtesy of Sand" Link to comment Share on other sites More sharing options...
Spider Posted May 18, 2007 Share Posted May 18, 2007 Hmm would anyone want a new game like Vampire the Masquerade from Obsidian/Sega? I think it would be pretty awesome. I'm pretty sure it'd have to be Obsidian/Activision. And it'd be Vampire the Requiem, not Masquerade, these days. But yes, give Brian Mitsoda free reigns on a WoD game and it could turn out amazing. Given how good his Bloodlines stuff was, I am now very excited to learn more about Project Georgia (where he is creative lead). Link to comment Share on other sites More sharing options...
Sand Posted May 18, 2007 Share Posted May 18, 2007 Personally I like to see an original low magic gothic cyberfantasy CRPG from Obsidian. Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer. @\NightandtheShape/@ - "Because you're a bizzare strange deranged human?" Walsingham- "Sand - always rushing around, stirring up apathy." Joseph Bulock - "Another headache, courtesy of Sand" Link to comment Share on other sites More sharing options...
Spider Posted May 18, 2007 Share Posted May 18, 2007 I'd take that as well. I'm not picky as long as the game is good, although non-tolkienesque fantasy is currently more interesting to me. So sure, bring on the original concepts. Link to comment Share on other sites More sharing options...
ryan@seganerds Posted May 18, 2007 Share Posted May 18, 2007 From Obsidian, yes. Publisher doesn't matter Nonsense, Publishers play a massive role in how the game turns out.. Should I really have to tell an Obsidian fan this? Actually, if anyone I'd rather a company with bucketloads of money. If Sega has that, whatever. Sega have a lot of money, but that isn't really what matters in the long run. Its how much money publishers are willing to sink into the game. The richest games companies may not be the most likely to chuck it at developers. I'm pretty sure it'd have to be Obsidian/Activision. And it'd be Vampire the Requiem, not Masquerade, these days. Well I ment just a Vampire based game but a new IP. SEGANERDS #1 unofficial Sega News website Link to comment Share on other sites More sharing options...
Atreides Posted May 19, 2007 Share Posted May 19, 2007 I think Bloodlines is the best contemporary-setting game that I've played. I'd play it more often if it wasn't for the lags. Spreading beauty with my katana. Link to comment Share on other sites More sharing options...
Llyranor Posted May 19, 2007 Share Posted May 19, 2007 Sega have a lot of money, but that isn't really what matters in the long run. Its how much money publishers are willing to sink into the game. The richest games companies may not be the most likely to chuck it at developers. Is that why they went third-party? (Approved by Fio, so feel free to use it) Link to comment Share on other sites More sharing options...
Xard Posted May 19, 2007 Share Posted May 19, 2007 In case someone didn't check comments, MCA will answer these questions later on From Obsidian, yes. Publisher doesn't matter Nonsense, Publishers play a massive role in how the game turns out.. Should I really have to tell an Obsidian fan this? Let's leave LA out of this... I should've said "publisher doesn't matter that much". Besides, I think Activision has whatever licenses needed. Or something. One think irks me with Gaider's comment: 10. Many role-playing enthusiasts would like to see several moral dialogue paths. How do you see the evil path? What's evil and how do you show these traits in your characters? How would you create this "I may be bad, but I feel good" experience without relying exclusively on "I'm teh evil! MWAHAHAHA!"? David Gaider: Part of the problem, I think, is with conveying motivation. I often hear fans say that they want to be How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them. - OverPowered Godzilla (OPG) Link to comment Share on other sites More sharing options...
Tigranes Posted May 19, 2007 Share Posted May 19, 2007 Maybe because [Truth]/[Lie] is really superficial and changes very little within the game, so many players are not very satisfied with that. It's not like most of the time the NPCs can tell if you're lying or not - which wouldn't make sense anyway if even if you told the truth, whether they would believe you or not was never open to any variables. They'd also want to check if you actually followed up on the lie and went back on that oath later, or if you 'changed your mind' and kept to it - otherwise it would be equally unbalanced. Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress) Link to comment Share on other sites More sharing options...
Xard Posted May 19, 2007 Share Posted May 19, 2007 Maybe certain lie options should be directly related to INT checks (just example)? I know there are problems with [lie], but there isn't really any other good, easy alternative. How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them. - OverPowered Godzilla (OPG) Link to comment Share on other sites More sharing options...
Tigranes Posted May 19, 2007 Share Posted May 19, 2007 Maybe that's why Gaider is saying it's difficult to implement this stuff? You just agreed with him, really. Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress) Link to comment Share on other sites More sharing options...
Xard Posted May 19, 2007 Share Posted May 19, 2007 NOT RLY How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them. - OverPowered Godzilla (OPG) Link to comment Share on other sites More sharing options...
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