Rhomal Posted April 4, 2007 Posted April 4, 2007 We have a great new interview with custom content guru Adam Miller aka PipBoy3000 about Pirates, ship-to-ship combat and his latest module in development called Dark Waters. It is located under Articles -> Community Interviews; here is a snip: Can you give us an over view of the story of this module and your goals as to the length of playing time you are shooting for? The first module introduces the game world and the main characters. One of the challenges of going with a non-standard setting is that it's totally new to the players. In a sense, it's like System Shock, where the player discovers what happened and their place in the world as they go from level to level. There's a lot of interplay between the past and the present and even cases where events played out in the past can affect the current adventure. Total play time is around 5 hours. I finally did several full walkthroughs and came up with that estimate. The absolute fastest, skipping the prologue, using every possible shortcut, and zipping through every dialog, the game can be finished in two hours. For people who want to explore and complete every option, it can easily be six or more hours. What kind of role play options will PC Admin of World of Darkness Online News News/Community site for the WoD MMORPG http://www.wodonlinenews.net --- Jericho sassed me so I broke into his house and stabbed him to death in his sleep. Problem solved. - J.E. Sawyer --- "I cannot profess to be a theologian; but it seems to me that Christians who believe in a super human Satan have got themselves into a logical impasse with regard to their own religion. For either God can not prevent the mischief of Satan, in which case he is not omnipotent; or else He could do so if he wished, but will not, in which case He is not benevolent. Fortunately, being a pagan witch, I am not called upon to solve this problem." - Doreen Valiente --- Expecting "innovation" from Bioware is like expecting "normality" from Valve -Moatilliatta
metadigital Posted April 5, 2007 Posted April 5, 2007 Excerrent. OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT
Xard Posted April 5, 2007 Posted April 5, 2007 Well, ADam Miller is Da Man. How is developing of Planescape Purgatorio Module going on btw? How can it be a no ob build. It has PROVEN effective. I dare you to show your builds and I will tear you apart in an arugment about how these builds will won them. - OverPowered Godzilla (OPG)
Dark_Raven Posted April 5, 2007 Posted April 5, 2007 Thanks for the information. Hades was the life of the party. RIP You'll be missed.
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