Spider Posted September 21, 2006 Share Posted September 21, 2006 Okay, I think this is where I got the numbers from. I got them a bit off. http://www.gamespot.com/news/6155650.html The association found that the most expensive system to develop for is Sony's PlayStation 2, at 139 million yen ($1.2 million) a game. That's more than double the cost of a typical title on Sony's PSP handheld, at 63 million yen ($541,000) a game. On the other end of the spectrum, developing a Nintendo DS game costs a relatively modest 39.8 million yen ($342,000). <{POST_SNAPBACK}> It deserves mention that those are costs for Japanese developers though. Costs for American developers need not be the same (especially since I've seen the numbers $5-10 thrown aorund more than once as the approximate cost to develop a AAA game in the US). Link to comment Share on other sites More sharing options...
metadigital Posted September 21, 2006 Share Posted September 21, 2006 The graphics programming will be larger on a platform that has a more complex graphical system. So, all other things being equal (i.e. assuming that a game of similar complexity and length on all platforms), the platform with the more complex graphics will cost significantly more. Otherwise graphics wouldn't be an issue: all games would have the best graphics available. Which isn't the case. OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT Link to comment Share on other sites More sharing options...
Kaftan Barlast Posted September 21, 2006 Share Posted September 21, 2006 From what Ive heard from the Nintendo fanboys, the DS comes with an SDK not unlike Macromedia Flash or Multimedia fusion where no actual programming is required and production of art assets is quick and standardised. If that is true, a DS game could be made in a month and cost no more than the wages of the 5 or so people involved in creating it. DISCLAIMER: Do not take what I write seriously unless it is clearly and in no uncertain terms, declared by me to be meant in a serious and non-humoristic manner. If there is no clear indication, asume the post is written in jest. This notification is meant very seriously and its purpouse is to avoid misunderstandings and the consequences thereof. Furthermore; I can not be held accountable for anything I write on these forums since the idea of taking serious responsability for my unserious actions, is an oxymoron in itself. Important: as the following sentence contains many naughty words I warn you not to read it under any circumstances; botty, knickers, wee, erogenous zone, psychiatrist, clitoris, stockings, bosom, poetry reading, dentist, fellatio and the department of agriculture. "I suppose outright stupidity and complete lack of taste could also be considered points of view. " Link to comment Share on other sites More sharing options...
Llyranor Posted September 22, 2006 Share Posted September 22, 2006 http://www.next-gen.biz/index.php?option=c...d=3858&Itemid=2 The core team will roughly be about a dozen people, which is slightly larger than most DS development, but being a BioWare product, it (Approved by Fio, so feel free to use it) Link to comment Share on other sites More sharing options...
Volourn Posted September 22, 2006 Share Posted September 22, 2006 "We DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250. Link to comment Share on other sites More sharing options...
kumquatq3 Posted September 22, 2006 Share Posted September 22, 2006 Nope, DA is going to be on the DS! All the DS needs is a Ram boost like those cards they sent out for the N64! Link to comment Share on other sites More sharing options...
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