December 30, 200520 yr Hi all, First time posting here. I hope you can help. After feeling smug for tracking down KOTOR 2 for a measly
December 30, 200520 yr Well, you should probably update your ATI display driver. I'm intrigued as to why the scan hardware found no virtual memory. If this is really the case then that will cause you a lot of problems. "We were hoping we could bring the Xbox platform into December but didn't want to make the formal announcement until we knew an earlier ship date would not compromise the quality of The Sith Lords," says Producer Mike Gallo.
December 30, 200520 yr Your video card failed the Open GL test. You need to have a card that is at least Open GL 1.4 compliant. The ATI 9100 isn't. Its not adequate.
December 30, 200520 yr I'm intrigued as to why the scan hardware found no virtual memory. If this is really the case then that will cause you a lot of problems. You can turn virtual memory off, y'know - tho a little is always taken up for the Win OS, that 'reserve' doesn't show up in the swinfo test. As long as there's enough RAM, there's no problem with having it off. A lot of people prefer it disabled, in fact. Still gaming with my 9900k/2080ti/32 ram. One day I suppose a game may inspire me to finally upgrade. Maybe.
December 30, 200520 yr [Video]Video Card Name=RADEON 9100 IGP Video Memory=512 Desktop Resolution=1024x768x32 @ 75Hz DirectX=DirectX 9.0c (4.09.00.0904) OpenGL Version=1.3.1014 WinXP Release OpenGL Vendor=ATI Technologies Inc. OpenGL Renderer=RADEON 9000/9100 IGP Series DDR x86/SSE2 ATI Driver=6.14.10.6575 Vid Card Status=Warning Vid Card Driver Status=Fail GL Status=Pass DX Status=Pass <{POST_SNAPBACK}> I would say update your drivers. This post is not to be enjoyed, discussed, or referenced on company time.
December 30, 200520 yr The problem is the card, not the drivers. I believe that Radeon model is not Open GL 1.4 compliant.
December 31, 200520 yr The 8500 is the "lowest" Radeon card that has Pixel and Vertex Shader. Since a GeForce 3/Radeon 8500 (because of these Pixel/Vertex shaders, needed for (for example) Force Sight) is the min. rec. req. why shouldn't a 9100 do the trick?
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