Bokishi Posted February 7, 2006 Posted February 7, 2006 (edited) But they all end up sucking! No, FEAR is not going to suck. It doesn't even need a sequal. Edited February 7, 2006 by Bokishi Current 3DMark
BattleCookiee Posted February 7, 2006 Posted February 7, 2006 It doesn't even need a sequal. If that ever stops people from milking and making sequels <_<
Bokishi Posted February 7, 2006 Posted February 7, 2006 I think FEAR closed efficently, we got all the answers, and if you still had questions you'd replay it again (being more story aware) and get your answers. No need for sequal. Just optimise the Jupiter Engine some more and use it in another game. Current 3DMark
Gabrielle Posted February 8, 2006 Posted February 8, 2006 But they all end up sucking! No, FEAR is not going to suck. It doesn't even need a sequal. <{POST_SNAPBACK}> No we can't have total suckage.
Gabrielle Posted February 8, 2006 Posted February 8, 2006 suckage is bad <{POST_SNAPBACK}> My that is a pretty bunny you have there.
Nick_i_am Posted February 8, 2006 Posted February 8, 2006 Nick pointed me in the right direction. Operation: Flashpoint. Pretty old game, a 'FPS', if you will - but labelling it such doesn't do it justice. A realistic military simulator would be more accurate, perhaps. I played the demos and quickly got hooked in. I can't really go back to 'standard' FPS games anymore, not when I can get better tactical teamplay elsewhere. This is why I'm really looking forward to Armed Assault, which should be due later this year, from the makers of OFP. <{POST_SNAPBACK}> Just to clarify, <3<3 OFP (Approved by Fio, so feel free to use it)
alanschu Posted February 8, 2006 Posted February 8, 2006 I like Operation Flashpoint right up until I had the squad commands to deal with. I just sucked so much with them that I really, really struggled from that point on. I remember being stuck behind enemy lines at one point, and that was a lot of fun, avoiding tanks and patrols so I could get back to base.
Cantousent Posted March 4, 2006 Posted March 4, 2006 Played F.E.A.R. and finished it. I'm not going to bother writing a long review. I will satisfy myself by saying I thought the ending sucked. For once, can we have a horrror film that doesn't have that sort of cliched ending. I mean, I understand that the reverse used to be true, but it would be nice if the monster didn't return from complete destruction to attack the good guys and set up a sequel.... sorry, Bokishi, I disagree. It's either a bad ending or a setup for a sequel. Moreover, there wasn't any fear in the game. The Original DOOM still reigns supreme in this regard. Hell, Half-Life 2 had more suspense and it wasn't billed as a horror game. Come on! Virtually all your opponents were bad guys with guns. For all that, however, it was a solid shooter. I enjoyed it and don't resent the purchase. It wasn't as long as Half-Life 2, but it wasn't over in ten hours at least. It was a fun game overall, even with its shortfalls. Fionavar's Holliday Wishes to all members of our online community: Happy Holidays Join the revelry at the Obsidian Plays channel:Obsidian Plays Remembering tarna, Phosphor, Metadigital, and Visceris. Drink mead heartily in the halls of Valhalla, my friends!
Bokishi Posted March 4, 2006 Posted March 4, 2006 (edited) ya noes! Seriously the ending rocked, what's yo problem? Edited March 4, 2006 by Bokishi Current 3DMark
Pidesco Posted March 4, 2006 Posted March 4, 2006 Played F.E.A.R. and finished it. I'm not going to bother writing a long review. I will satisfy myself by saying I thought the ending sucked. For once, can we have a horrror film that doesn't have that sort of cliched ending. I mean, I understand that the reverse used to be true, but it would be nice if the monster didn't return from complete destruction to attack the good guys and set up a sequel.... sorry, Bokishi, I disagree. It's either a bad ending or a setup for a sequel. Moreover, there wasn't any fear in the game. The Original DOOM still reigns supreme in this regard. Hell, Half-Life 2 had more suspense and it wasn't billed as a horror game. Come on! Virtually all your opponents were bad guys with guns. For all that, however, it was a solid shooter. I enjoyed it and don't resent the purchase. It wasn't as long as Half-Life 2, but it wasn't over in ten hours at least. It was a fun game overall, even with its shortfalls. DOOM, scary? Have you played System Shock? "My hovercraft is full of eels!" - Hungarian tourist I am Dan Quayle of the Romans. I want to tattoo a map of the Netherlands on my nether lands. Heja Sverige!! Everyone should cuffawkle more. The wrench is your friend.
Kaftan Barlast Posted March 4, 2006 Author Posted March 4, 2006 The only game that scared me(in modern times) was the first Aliens vs. Predator when playing as a marine. The terror of making your way through a dark complex and hearing your motion sensor give off that first ominous "bee-beep" ..huuuh, still gives the the creeps. DISCLAIMER: Do not take what I write seriously unless it is clearly and in no uncertain terms, declared by me to be meant in a serious and non-humoristic manner. If there is no clear indication, asume the post is written in jest. This notification is meant very seriously and its purpouse is to avoid misunderstandings and the consequences thereof. Furthermore; I can not be held accountable for anything I write on these forums since the idea of taking serious responsability for my unserious actions, is an oxymoron in itself. Important: as the following sentence contains many naughty words I warn you not to read it under any circumstances; botty, knickers, wee, erogenous zone, psychiatrist, clitoris, stockings, bosom, poetry reading, dentist, fellatio and the department of agriculture. "I suppose outright stupidity and complete lack of taste could also be considered points of view. "
Cantousent Posted March 4, 2006 Posted March 4, 2006 I've never played System Shock, but I've played quite the assortment of FPSs. DOOM is still my favorite. Of course, I played it when it was first available, so I had the full impact of the game. It was monumentally important to the genre, a fact so obvious it surprises me when folks try to downplay the role DOOM played in advancing gaming. Even now, some fool will put DOOM on some all time over-rated games list. *shrug* nothing captures more ire than success. For the record, however, even doom 3 had more suspense, better enemies, and a cooler story than F.E.A.R. I liked FEAR, but it just didn't make me afraid. It was a solid shooter with a good assortment of enemies and weapons. I had fun at every level and I especially liked finding every bit of information about the backstory as I moved through each level. The phone messages and laptops were a great way to keep the player abreast and the design team did an excellent job with pacing the story developments throughout the game. Which brings me back to DOOM. Normally, I don't engage in arguments about DOOM. That's because I don't feel the need to compare a game to DOOM unfavorably. However, FEAR is billed as a sort of thriller/horror game, but it fails to deliver on that end. In that regard, DOOM was, when I played it, the best. Since then, while there have been games that have aspired to the same level, none of them have captured the suspense and horror of DOOM. Some of the levels remain excellent designs even by today Fionavar's Holliday Wishes to all members of our online community: Happy Holidays Join the revelry at the Obsidian Plays channel:Obsidian Plays Remembering tarna, Phosphor, Metadigital, and Visceris. Drink mead heartily in the halls of Valhalla, my friends!
Bokishi Posted March 4, 2006 Posted March 4, 2006 No way man, you cannot say that Doom 3 was scarier than FEAR. Doom 3's monster in closet scares got old really fast, and I almost lost the will to beat the game after seeing all that repitition. Clone soldiers had much much better ai than dumbass imps and zombies. Current 3DMark
alanschu Posted March 4, 2006 Posted March 4, 2006 At least Eldar agrees with me about Doom's significance "
metadigital Posted March 4, 2006 Posted March 4, 2006 Nazi zombies. OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT
Shadowstrider Posted March 4, 2006 Posted March 4, 2006 FEAR is an excellent game, despite the flaws in the story. For all its flaws, the enemy AI makes the game a blast to play. It was really interesting when I shot out a window, seeing the AI adapt and the enemy came diving through it moments later.
Bokishi Posted March 4, 2006 Posted March 4, 2006 Define "started." <{POST_SNAPBACK}> Define "significance." Current 3DMark
Calax Posted March 4, 2006 Posted March 4, 2006 FEAR is an excellent game, despite the flaws in the story. For all its flaws, the enemy AI makes the game a blast to play. It was really interesting when I shot out a window, seeing the AI adapt and the enemy came diving through it moments later. <{POST_SNAPBACK}> the main problem with the story I saw was that you had to find EVERY part of it if you wanted to understand. Victor of the 5 year fan fic competition! Kevin Butler will awesome your face off.
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