Atreides Posted November 7, 2005 Author Posted November 7, 2005 It's a lot down to the setting which lets weird things go on. It's not in the Prime plane so you can have weird stuff like belief/will defining reality. A game in the Githzerai plane of limbo would be pretty wacky. Spreading beauty with my katana.
Sarjahurmaaja. Posted November 7, 2005 Posted November 7, 2005 "Compared to say IWD where they reused a lot of the animation and models it would have cost more I think." True, but instead of praising the creators of PS:T, perhaps we should scold the creators of IWD. 9/30 -- NEVER FORGET!
ShadowPaladin V1.0 Posted November 7, 2005 Posted November 7, 2005 "Compared to say IWD where they reused a lot of the animation and models it would have cost more I think." True, but instead of praising the creators of PS:T, perhaps we should scold the creators of IWD. <{POST_SNAPBACK}> Why ? It's not the same thing anyway. In PST you have a cast of known characters so you can make them look anyway you like. In IWD you have a cast of upto 6 characters from numerous possible classes races and genders. Everything PST is basically built around those characters, the weapons, the spells , the story. I have to agree with Volourn. Bioware is pretty much dead now. Deals like this kills development studios. 478327[/snapback]
Atreides Posted November 7, 2005 Author Posted November 7, 2005 I'm not praising or knocking - just observing that the amount of resources put into Planescape may have made it more difficult to be profitable. I would agree that this is a special case relative to other IE incarnations - it would be normal for other games to have to start from scratch. Spreading beauty with my katana.
Diamond Posted November 7, 2005 Posted November 7, 2005 I was surprised to find out that they had Dan Castellaneta and Mitch Pileggi for voice acting.
ShadowPaladin V1.0 Posted November 7, 2005 Posted November 7, 2005 I was surprised to find out that they had Dan Castellaneta and Mitch Pileggi for voice acting. <{POST_SNAPBACK}> That was prior to vo being the norm for games as well. I have to agree with Volourn. Bioware is pretty much dead now. Deals like this kills development studios. 478327[/snapback]
Diamond Posted November 7, 2005 Posted November 7, 2005 Tells about how attentive I am when reading credits :">
Sargallath Abraxium Posted November 7, 2005 Posted November 7, 2005 Why do people praise it to be the best game ever made? <{POST_SNAPBACK}> ...prolly cuz they feel it is in theys experience...personal opinion be a marvelous thing... ...WHO LUVS YA, BABY!!... A long, long time ago, but I can still remember, How the Trolling used to make me smile. And I knew if I had my chance, I could egg on a few Trolls to "dance", And maybe we'd be happy for a while. But then Krackhead left and so did Klown; Volo and Turnip were banned, Mystake got run out o' town. Bad news on the Front Page, BIOweenia said goodbye in a heated rage. I can't remember if I cried When I heard that TORN was recently fried, But sadness touched me deep inside, The day...Black Isle died. For tarna, Visc, an' the rest o' the ol' Islanders that fell along the way
ShadowPaladin V1.0 Posted November 7, 2005 Posted November 7, 2005 Tells about how attentive I am when reading credits :"> <{POST_SNAPBACK}> You know who voices Anna dont you ? I have to agree with Volourn. Bioware is pretty much dead now. Deals like this kills development studios. 478327[/snapback]
Darque Posted November 7, 2005 Posted November 7, 2005 Tells about how attentive I am when reading credits :"> <{POST_SNAPBACK}> You know who voices Anna dont you ? <{POST_SNAPBACK}> Oh go ahead, spoil it for him
Gorth Posted November 7, 2005 Posted November 7, 2005 Spoiling... For all those interested in seeing what the Torment voice actors did before Torment: [*]Trias done by John De Lancie “He who joyfully marches to music in rank and file has already earned my contempt. He has been given a large brain by mistake, since for him the spinal cord would surely suffice.” - Albert Einstein
Diamond Posted November 8, 2005 Posted November 8, 2005 OK, you have reached your objective of spoiling it for me
Atreides Posted November 8, 2005 Author Posted November 8, 2005 Dynaheir from BG? Spreading beauty with my katana.
Atreides Posted November 8, 2005 Author Posted November 8, 2005 ZOMG! Spreading beauty with my katana.
Atreides Posted November 8, 2005 Author Posted November 8, 2005 Another Q about classes: Say I'm a lvl 4 fighter, if I decide to become a mage and reach lvl 5 or more do I get back my lvl 4 fighter skills? What if I keep switching back and forth through the game? Is that extendable to the 3rd class (theif)? Spreading beauty with my katana.
CoM_Solaufein Posted November 8, 2005 Posted November 8, 2005 ...and Bastila. <{POST_SNAPBACK}> Jennifer Hale also did Mazzy from BG2. War is Peace, Freedom is Slavery, Ignorance is StrengthBaldur's Gate moddingTeamBGBaldur's Gate modder/community leaderBaldur's Gate - Enhanced Edition beta testerBaldur's Gate 2 - Enhanced Edition beta tester Icewind Dale - Enhanced Edition beta tester
Gorth Posted November 8, 2005 Posted November 8, 2005 Another Q about classes: Say I'm a lvl 4 fighter, if I decide to become a mage and reach lvl 5 or more do I get back my lvl 4 fighter skills? What if I keep switching back and forth through the game? Is that extendable to the 3rd class (theif)? It doesn't quite work that way. You will always only have one active class, but you switch between them as often as you want. You do however retain your weapon proficiencies and hp etc. so I always found it made sense to level up a bit as fighter first to get the weapon proficiencies and then stick with either thief or mage afterwards. Remember that there is a bonus to stats when you reach level 7 in a class and one more later. Only in the first class to reach level 7 though. “He who joyfully marches to music in rank and file has already earned my contempt. He has been given a large brain by mistake, since for him the spinal cord would surely suffice.” - Albert Einstein
Darque Posted November 8, 2005 Posted November 8, 2005 ...and Bastila. <{POST_SNAPBACK}> Jennifer Hale also did Mazzy from BG2. <{POST_SNAPBACK}> I think she's been in more games than any other voice actor
Magnum Opus Posted November 8, 2005 Posted November 8, 2005 (edited) And just to go completely off-topic, I just discovered that the guy from Prison Break -- John Whatsisname, mobster-type guy (real name Peter Stormare) -- was the voice of Isair in IWD2. First time I heard that guy speak long enough to get a real feel for how he speaks, and damn did it sound familiar. Turns out it was. *is always smug when he can make little associations out of the blue like that* Ok... continue. Edited November 8, 2005 by Magnum Opus
Gabrielle Posted November 8, 2005 Posted November 8, 2005 ...and Bastila. <{POST_SNAPBACK}> Jennifer Hale also did Mazzy from BG2. <{POST_SNAPBACK}> I think she's been in more games than any other voice actor <{POST_SNAPBACK}> She's one popular lady.
Gabrielle Posted November 9, 2005 Posted November 9, 2005 As I was typing in a thread that got locked. It was enough for me to call it quits. <{POST_SNAPBACK}> That style of gameplay isn't for everyone. <{POST_SNAPBACK}> Of course. I can tell if I'll like it or not in a brief moment of time. Plus the Torment world never interested me. I'm more into Forgotten Realms and Ravenloft.
Atreides Posted November 9, 2005 Author Posted November 9, 2005 The belief-defines-reality setting (plane of limbo etc) would make for pretty wacky worlds which could be interesting. It's creativity on a different path. Spreading beauty with my katana.
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