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Posted
I like controlling people and deciding their fate.

I don't like you, Sim. Die!  :ermm:

Oh yeah, that disappointed me a bit too, you can only kill them by putting them in a swimming pool and taking out teh stairs :-" . I would've thought there would be more imaginative ways than that :(.

 

I think I remember my Sim winning an award over the phone for most untidy and out-dated house of the year(or something along those lines). :p

Posted

Aaah, yes phone calls.

I always got calls that I was a winter and should decorate the house accordingly, or something.

I liked building a wall around them until they starved to death. :D

Posted

My first real memorable game would be Super Return of the Jedi; I loved that game. I must have spent half of my grade school life playing it... I used to cheat so that I could use any character in any level. It was so cool taking Darth Vader and the Emperor out with Wicket.

Posted

The game that took me from a casual gamer to what I am today (someone who is actively interested in them) was Fallout. I played BG first, but couldn't really get into it, so I bought Fallout, almost quit because I couldn't get the hang of it (in the very first cave with the rats, hehe) But I stuck with it and it amazed me. Made be go back to BG and I was hooked on RPGs since.

 

Most memorable game, though? Torment, of course.

"Of course the people don't want war. But after all, it's the leaders of the country who determine the policy, and it's always a simple matter to drag the people along whether it's a democracy, a fascist dictatorship, or a parliament, or a communist dictatorship. Voice or no voice, the people can always be brought to the bidding of the leaders. That is easy. All you have to do is tell them they are being attacked, and denounce the pacifists for lack of patriotism, and exposing the country to greater danger."

 

- Herman Goering at the Nuremberg trials

 

"I have also been slowly coming to the realisation that knowledge and happiness are not necessarily coincident, and quite often mutually exclusive" - meta

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