Guest MacleodCorp Posted July 23, 2005 Posted July 23, 2005 (edited) Jedi Robe Stats: Padawan Robe: Feats: Jedi Defense Defense Bonus: 1 Upgradable: No Breakdown Value: 2 Special: None Dark Padawan Robe: Feats: Jedi Defense Defense Bonus: 1 Upgradable: No Breakdown Value: 3 Special: None Baran Do Novice Robe: Feats: Jedi Defense Defense Bonus: 1 Upgradable: No Breakdown Value: 5 Special: Damage Imunity" 10& vs. Darkside; 10% vs. Lightside; Wis +1 Jedi Robe: Feats: Jedi Defense Defense Bonus: 1 Upgradable: No Breakdown Value: 35 Special: Regeneration Force Points: 1 Dark Jedi Robe: Feats: Jedi Defense Defense Bonus: 1 Upgradable: No Breakdown Value: 45 Special: Regeneration Force Points: 1 Norris Robe: Feats: Jedi Defense Defense Bonus: 2 Upgradable: No Breakdown Value: 55 Special: Damage Immunity: 20% vs. Energy Baran Do Sage Robe: Feats: Jedi Defense Defense Bonus: 2 Upgradable: No Breakdown Value: 475 Special: Damage Immunity: 20% vs. Dark Side; 20% vs. Light Side; Wis +4 Ossus Keeper Robe: Feats: Jedi Defense Defense Bonus: 1 Upgradable: Yes Breakdown Value: 650 Special: CHA +2; INT +4; WIS +4 Jolee's Robe: Feats: Jedi Defense Defense Bonus: 3 Upgradable: Yes Breakdown Value: 1,180 Special: Restricted to Neutral; Regeneration Force Points: 1 Handmaiden's Robe: Feats: Jedi Defense Defense Bonus: 3 Upgradable: Yes Breakdown Value: 200 Special: Usable By Handmaiden; CHA +2 Gray Jedi Robe: Feats: Jedi Defense Defense Bonus: 1 Upgradable: Yes Breakdown Value: 85 Special: CHA +2; Regeneration Force Points: 1 Jedi Knight Robe: Feats: Jedi Defense Defense Bonus: 2 Upgradable: Yes Breakdown Value: 110 Special: Regeneration Force Points: 1 Dark Jedi Knight Robe: Feats: Jedi Defense Defense Bonus: 2 Upgradable: Yes Breakdown Value: 110 Special: Regeneration Force Points: 1 Jedi Knight Robe: Feats: Jedi Defense Defense Bonus: 2 Upgradable: Yes Breakdown Value: 110 Special: Regeneration Force Points: 1 Matukai Adept Robe: Feats: Jedi Defense Defense Bonus: 1 Upgradable: No Breakdown Value: 200 Special: CON +2; DEX +2; STR +2 Jedi Master Robe: Feats: Jedi Defense Defense Bonus: 3 Upgradable: Yes Breakdown Value: 305 Special: Regeneration Force Points: 1 Dark Jedi Master Robe: Feats: Jedi Defense Defense Bonus: 3 Upgradable: Yes Breakdown Value: 305 Special: Regeneration Force Points: 1 Natth Cowling: Feats: Jedi Defense Defense Bonus: 3 Upgradable: Yes Breakdown Value: 750 Special: Restricted to Dark Side; STR +3 Arca Jeth's Robe: Feats: Jedi Defense Defense Bonus: 2 Upgradable: Yes Breakdown Value: 875 Special: Restricted to Light Side; WIS +2; Regeneration Force Points: 3 Aleema Keto's Robe: Feats: Jedi Defense Defense Bonus: 3 Upgradable: Yes Breakdown Value: 975 Special: Restricted to Dark Side; STR +2; WWIS +4; Regeneration Force Points: 1 Sylvar's Robe: Feats: Jedi Defense Defense Bonus: 2 Upgradable: Yes Breakdown Value: 1,037 Special: Restricted to Light Side; Damage Resistance: Resist 15 vs. Dark Side; 15 vs. Energy; DEX +2 Thon's Robe: Feats: Jedi Defense Defense Bonus: 3 Upgradable: Yes Breakdown Value: 1,270 Special: Restricted to Light Side; Bonus Feats: Force Focus, Force Immunity, Stun, Force Jump Crado's Robe: Feats: Jedi Defense Defense Bonus: 2 Upgradable: Yes Breakdown Value: 1,360 Special: Restricted to Dark Side; STR +6; CON -2 Nomi's Robe: Feats: Jedi Defense Defense Bonus: 3 Upgradable: Yes Breakdown Value: 1,500 Special: Restricted to Light Side; WIS +4; Regeneration Force Points 3 Jedi Armor Stats: Zeison Sha Initiate Armor: Armor Proficiency: Light Defense Bonus: 4 Upgradable: Yes Breakdown Value: 17 Special: Max DEX Bonus +4; Saves Fortitude +1 Zeison Sha Warrior Armor: Armor Proficiency: Light Defense Bonus: 5 Upgradable: Yes Breakdown Value: 250 Special: Max DEX Bonus +4; Saves Fortitude +1 Jal Shey Neophyte Armor: Armor Proficiency: Light Defense Bonus: 3 Upgradable: Yes Breakdown Value: 30 Special: Max DEX Bonus +4; Persuade +1; CHA+1 Jal Shey Advisor Armor: Armor Proficiency: Light Defense Bonus: 3 Upgradable: Yes Breakdown Value: 65 Special: Max DEX Bonus +4; Persuade +1; CHA+2; WIS +1 Jal Shey Mentor Armor: Armor Proficiency: Light Defense Bonus: 4 Upgradable: Yes Breakdown Value: 575 Special: Max DEX Bonus +4; Persuade +1; CHA+1; WIS +1 Darth Malak's Armor: Armor Proficiency: Light Defense Bonus: 7 Upgradable: Yes Breakdown Value: 1,250 Max Dexterity Bonus: +4 Special: Restricted to Dark Side; STR +1; Regeneration +2 Jedi Lightsaber Power Crystals: Crystal, Rubat: Damage: +1 Attack Modifier: +1 Additional: - Component Cost: 49 Crystal, Damind: Damage: - Attack Modifier: +3 Additional: - Component Cost: 99 Crystal, Eralam: Damage: +2 Attack Modifier: +2 Additional: - Component Cost: 149 Crystal, Sapith: Damage: +3 Attack Modifier: +2 Additional: - Component Cost: 199 Crystal, Nextor: Damage: +1 Attack Modifier: - Additional: Critical Threat Range x2 Component Cost: 199 Crystal, Opila: Damage: +3 Attack Modifier: - Additional: Massive Criticals: +2-12; Damage on Critical Hit Component Cost: 149 Crystal, Jenraux: Damage: +2 Attack Modifier: - Additional: Blaster Deflection +5 Component Cost: 49 Crystal, Phond: Damage: +1-6, Physical Attack Modifier: - Additional: - Component Cost: 74 Crystal, Firkrann: Damage: +2-12 vs. Droid Attack Modifier: +2 Additional: - Component Cost: 124 Crystal, Bondar: Damage: - Attack Modifier: - Additional: On Hit: Stun, 25% for 6 seconds; DC 10 to Negate Stun Component Cost: 49 Crystal, Sigil: Damage: +1-6 Attack Modifier: +1 Additional: - Component Cost: 149 Crystal, Upari: Damage: +1-8 Attack Modifier: +1 Additional: - Component Cost: 149 Crystal, Solari: Damage:+3, +1-8 Physical, Damage vs. Dark Side Attack Modifier: +3 Additional: Can only be used by a Light Jedi Component Cost: 250 Crystal, Adegan: Damage: +2 Attack Modifier: - Additional: - Component Cost: 49 Crystal, Ruusan: Damage: - Attack Modifier: - Additional:WIS +1, CHA +1 Component Cost: 49 Crystal, Dragite: Damage: +1 Attack Modifier: - Additional: CON +1 Component Cost: 49 Crystal, Velmorite: Damage: - Attack Modifier: - Additional: Keen, DEX +1 Component Cost: 60 Crystal, Kasha: Damage: - Attack Modifier: +1 Additional: WIS +2 Component Cost: 49 Crystal, Stygium: Damage: - Attack Modifier: +1 Additional: DEX +1, Steath +4 Component Cost: 149 Crystal, Pontite: Damage: +1-10 Cold Attack Modifier: - Additional: CHA +2 Component Cost: 199 Ultima-Pearl: Damage: +2 Attack Modifier: +3 Additional: Massive Criticals: 1-6 Component Cost: 249 Lorrdian Gemstone: Damage: - Attack Modifier: - Additional: Blaster Bolt Deflection +3 Component Cost: 250 Barab Ore Ingot: Damage: +2-16 Fire Attack Modifier: - Additional: - Component Cost: 250 Crystal, Ankarres: Damage: - Attack Modifier: - Additional: STR +2, DEX +1, Regeneration +2, Keen Component Cost: 250 Crystal, Kaiburr: Damage: - Attack Modifier: - Additional: WIS +3, CON +3, Regeneration +3 Component Cost: 250 Crystal, Qixoni: Damage: +5 Attack Modifier: - Additional: Regeneration Force Points +1, Only Used by Dark Jedi Component Cost: 250 Crystal, Hurrikaine: Damage: Unstoppable 1d8 Attack Modifier: - Additional: On Hit: Knockdown DC 18 Component Cost: Unknown Edited October 1, 2005 by MacleodCorp
LadyCrimson Posted July 24, 2005 Posted July 24, 2005 Just wanted to say...good reference post. “Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
BattleCookiee Posted July 24, 2005 Posted July 24, 2005 [Query]: Jolee's Robe: Feats: Jedi Defense Defense Bonus: 31 Upgradable: Yes Breakdown Value: 1,180 Special: Restricted to Neutral; Regeneration Force Points: 1 Is this a typo (see defense) or do I just have to get these robes NOW...?
Guest MacleodCorp Posted July 24, 2005 Posted July 24, 2005 [Query]:Jolee's Robe: Feats: Jedi Defense Defense Bonus: 31 Upgradable: Yes Breakdown Value: 1,180 Special: Restricted to Neutral; Regeneration Force Points: 1 Is this a typo (see defense) or do I just have to get these robes NOW...? <{POST_SNAPBACK}> I had to check the book myself. However, it does say: 31 I saw some book typos, but I will check with the game to see if it is not a: 3
thepixiesrock Posted July 24, 2005 Posted July 24, 2005 It isn't a typo last I heard. Lou Gutman, P.I.- It's like I'm not even trying anymore!http://theatomicdanger.iforumer.com/index....theatomicdangerOne billion b-balls dribbling simultaneously throughout the galaxy. One trillion b-balls being slam dunked through a hoop throughout the galaxy. I can feel every single b-ball that has ever existed at my fingertips. I can feel their collective knowledge channeling through my viens. Every jumpshot, every rebound and three-pointer, every layup, dunk, and free throw. I am there.
Guest MacleodCorp Posted July 24, 2005 Posted July 24, 2005 [Query]:Jolee's Robe: Feats: Jedi Defense Defense Bonus: 31 Upgradable: Yes Breakdown Value: 1,180 Special: Restricted to Neutral; Regeneration Force Points: 1 Is this a typo (see defense) or do I just have to get these robes NOW...? <{POST_SNAPBACK}> I had to check the book myself. However, it does say: 31 I saw some book typos, but I will check with the game to see if it is not a: 3 <{POST_SNAPBACK}> It is a : 3
Marka Ragnos Posted July 24, 2005 Posted July 24, 2005 dude, if it was 31, jolee's robe would be the most sought after item in the game! bringing better defense than any armor. too bad it isn't.
Petay Posted July 24, 2005 Posted July 24, 2005 Pretty good thread and stats there Macleod!! That would just be too easy if the armor was 31!
jodo kast 5 Posted July 24, 2005 Posted July 24, 2005 dude, if it was 31, jolee's robe would be the most sought after item in the game! bringing better defense than any armor. too bad it isn't. <{POST_SNAPBACK}> Man for a second there i thought i have to have these robes then upgrade them then i would be invincible.
Petay Posted July 24, 2005 Posted July 24, 2005 You wouldn't need to upgrade them, you would already be invincible!!
jodo kast 5 Posted July 24, 2005 Posted July 24, 2005 You wouldn't need to upgrade them, you would already be invincible!! <{POST_SNAPBACK}> But more power!Absolute power! .
Shryke Posted July 24, 2005 Posted July 24, 2005 it's a typo, it's only 3 defence plus it adds +3 to charisma IIRC.... when your mind works against you - fight back with substance abuse!
Krookie Posted July 24, 2005 Posted July 24, 2005 Ha, +31 to Defense. I'd be unstoppable. Well, MORE unstoppable than I already am
Guest MacleodCorp Posted July 26, 2005 Posted July 26, 2005 I think I will make the Jolee stats 31 through modding, and then make them available for downloading...lol...
Darth Invictus Posted July 26, 2005 Posted July 26, 2005 Er, is it even possible to find most of these robes without a mod? I've been through the game numerous times and have never found any of the named robes, nor the Mentor armor.
Guest MacleodCorp Posted July 26, 2005 Posted July 26, 2005 Er, is it even possible to find most of these robes without a mod? I've been through the game numerous times and have never found any of the named robes, nor the Mentor armor. <{POST_SNAPBACK}> Not everyone will agree with me, but the 'Randomizer' that they used is too random. When it comes to crucial parts of the story, all you were rewarded is with random items. I never saw one unique item, which you obtained from beating Sion, Nihlis, or the Jedi Masters. All I got were useless Force Forms, which do nothing special. You also have to keep in mind that when they made KotOR II, 90% of the Armor were copies or recolorations of KotOR I's items. Technically, the only major addition to clothes were the robes.
Gabrielle Posted July 27, 2005 Posted July 27, 2005 That randomizer has some issues. I picked up in the course of the game 4 Exur Kun armors and 3 Bindo bands that I can think of at the moment. Guess these guys left their stuff every where.
GhostofAnakin Posted July 27, 2005 Posted July 27, 2005 That randomizer has some issues. I picked up in the course of the game 4 Exur Kun armors and 3 Bindo bands that I can think of at the moment. Guess these guys left their stuff every where. <{POST_SNAPBACK}> That's one of the main problems with the randomizer. It seems valuable or rare items appear in not-hard-to-find places. Average Telosian: "Gee, there was Malak's armor inside that chest that is sitting in the corner of my bedroom? I never thought to open it up and see what was inside." "Console exclusive is such a harsh word." - Darque"Console exclusive is two words Darque." - Nartwak (in response to Darque's observation)
Gabrielle Posted July 27, 2005 Posted July 27, 2005 It's an easy way to make money getting all of these rare good items.
jodo kast 5 Posted July 27, 2005 Posted July 27, 2005 I had 5 Onassi blasters on 1 playthrough.4 Ossluks Gloves, 2 Freyyr's blade.
Jambo Posted August 29, 2005 Posted August 29, 2005 yeah, I really hated that about the game. It's seems like Exun Kun's armor is quit a favorite, as well as the Circlet of Saresh, and Ulic Qel-Droma's armor. One time I found two of Freedon Naad's Blasters. It gets to be pretty rediculous. I mean, there are some places where you get the same things everyt time, like the killer cleaning droid on Nar Shadaa, the museum at the Onderon Palace, the Sith Master in Freedon Naad's Tomb (Double-Bladed Lightsaber and Sith Power Gauntlets). And also it seem like you get lightsabers and parts for them from the unlikeliest of places, like the guy on Nar Shaddaa who's looking for his wife (Lootra?), Mandalore, Daegon Ghent, Moza/Jana Lorso. It's silly, is what it is. They also need to make it so you can get every single lightsaber crystal in the game on every playthrough, maybe 2 or 3 or each, (except Solari). And need to make it so you can only get certain items from one certain place on every playthrough. If you forget to go "there" or can't for some reason, big deal if there's no hope of getting it later on...you can get on the next playthrough. This random item generator is absolute anarchy! Chaos, is what it is, chaos. And let me tell you, "Chaos does not work for the New York Yankees!" Also, you shouldn't have to be a friggin' level 50 to get the best items. I mean, I know it makes sense, but come on! Who the hell gets to level 50 on every playthrough... Make it so you can get some of the good items like around 30 or 35.
Calax Posted August 29, 2005 Posted August 29, 2005 "Hey that dead guy on Paragus was carrying Malaks armor, how the heck did it get here?" Victor of the 5 year fan fic competition! Kevin Butler will awesome your face off.
BattleCookiee Posted August 29, 2005 Posted August 29, 2005 except Solari Hehe, Solari...love that one... Even though it has a LS req. my DS Jedi uses it... But I agree about the crystal thing. I have multiple (lvl 50) of the strongest unique crystals now... (like 2 solari, 4 of another powerfull one)
Gabrielle Posted August 29, 2005 Posted August 29, 2005 "Hey that dead guy on Paragus was carrying Malaks armor, how the heck did it get here?" <{POST_SNAPBACK}> Gotta love the games random treasure.
Shryke Posted August 30, 2005 Posted August 30, 2005 I mean, there are some places where you get the same things everyt time <{POST_SNAPBACK}> that's because they're fixed... " when your mind works against you - fight back with substance abuse!
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