AlaricQelDroma Posted March 15, 2005 Share Posted March 15, 2005 Ok everyone, I have been doing PC's and games for over 20 years now, and naturally I have learned a few ways to MAKE games work that don't run right normally. So... First, make sure you have a damn good PC to run this game with, if you cannot run KOTOR2 in high-res with 4x AA and 4xAF, don't even bother trying, because chances are you'll hit a high-poly area like Dxun or Dant and end up getting a slideshow, or you'll hit 3 certain areas of Peragus and likewise get a slideshow. First: Get a clean install of WinXP Pro (This step is mandatory if you have not done it already. Trust me, I have a DVD-RW and I backup every week and I can format and restore in 30 minutes, no joke). Second: If you run ATI like I do, you'll need to do some clever driver re-working of your own to get KOTOR2 running perfectly. 1. Download the Catalyst 4.3 Driver from ATI's archive. 2. Extract the download to C:\ATI\4.3 or something like that. 3. Go to where atioglxx.dl_ is, right-click and copy. 4. Download Cat 5.3 and extract to \5.3 or whatever. 5. Go to where the new 5.3's atioglxx.dl_ is, and right-click the folder window and hit paste. This will now put the 4.3 OpenGL file into your 5.3 installation, I will make the reasons clear for this in a moment... 6. Go to where you extracted your 5.3's and hit the setup file and install. Third: Now, download a program called ReForce and a program called RadLinker (2080 is the latest with RL I believe), and install them, and make sure ReForce is set right. Fourth: Make sure RL is set to seperate tabs functionality, and set both up how you like, I prefer 4x AA and 4x AF and VSync on, and then I hit Options and I set certain things to on and/or maximum (I run 9800 Pro 256 modded to XT with a Zalman Z80 Dual heatpipe ). Fifth: Hopefully you have KOTOR 1 installed...You need to copy+paste all of the swkotor.ini from KOTOR 1 into the KOTOR 2 INI file, then edit a few things. Add in the Disable Vertex Buffer option for good measure. There is a reason behind this copy from KOTOR1, mainly in that certain settings from KOTOR1 apply in KOTOR 2, but KOTOR 2's configuration utility does not properly set these settings or doesn't create entries for them at all. Sixth: Now that you've done this, you will have the following: 1. A fully modified 5.3 driver with silky-smooth framerates (Hopefully, it works just perfectly for me, of course I have a sleek install with no lard anywhere in sight), with the 4.3 OpenGL, I have tested the whole Glow thing, and 4.3 is the ONLY OGL that allowed glow to work for me, and 4.11 caused horrid corruptions with hardlocks for me... 2. If you have your settings calibrated JUST RIGHT, you should have 50+FPS in *MOST* areas of Perag (There are three areas that are ALWAYS going to be a slideshow until the patch, mainly the second droid battle you enter into, when T3 enters the area to pick up the Deadly Sonic Mines, and of course when T3 exits the hangar into the fuel depot), and Dant and everything else should be perfectly smooth. Now, I know that people are going to come back and say "It did not work you ******!! You suck ass!", well, go away child, I have no time to play little pissfights with you! There is so much hatred for problems with K2 that I've heard of a few lifeless nerds trying to stage a riot in front of Obsidian's HQ in about 3 weeks if there is no patch release (yawn...), so... However, I have what is now considered to be an "ancient" PC by most people just because Intel doesn't support the motherboard these days: Intel D850EMV2 Intel P4 3.2 PC-1066 RDRAM, 2GB Heavily Modded ATi Radeon 9800 Pro to XT, and overclocked on top of it with zero artifacties SB Audigy 2ZS Plat 10K SATA-133 Seagate, 200GBx2 HP DVD-RW ETC... Oh, and I have been in the X-Wing community for many years, I was there when Lt. Hag cracked the OPT code initially, so yes, I have been around and addicted to SW gaming for much of my 23-year lifespan Ahem...Oh, and I fixed the pixelated movie problems!! I have a widescreen Dell LCD panel that I just got, and it has an option for 1:1 mode in any res/rate, so when I have movies played back, guess what! They are in smaller viewing windows, BUT THEY ARE CRYSTAL-CLEAR!! There are no jaggies that I can see, and all the pixelated nonsense that was there before I set this thing to 1:1 is now GONE. I know, this won't work for a lot of people, but if you have the option on your monitor to do 1:1, do so, because it will eliminate the horrid-quality movie files Hm, and before anyone asks: I have extensively tested 4.11, and I never got it to work with KOTOR 1 or 2, and I tried Omega 4.11 too, no dice either. The only option I have left is to use 5.3 with a 4.3 OGL installation, that way I get full AA+AF with Temporal AA and all that (If you drop 4.3's OGL file into the game's folder, you have to try to set AA and AF through the game, and you cannot tweak how those options are actually processed since that file is not directly attached to the driver's installation itself BTW: I have fully tested this installation with Republic Commando, I am still getting way over 75FPS even with dozens of guns going everywhere..I have also tested with BFront, XWA, and JA, they all work silky-smooth and now I have GLOWS and Frame Buffers that don't look all fake and are buggy as hell I just thought I should offer this option to everyone, because I found it impossible to get things working the way I wanted to when I just dropped the 4.3 OGL into the game directory, the AA and AF didn't work just like I wanted them to, so I just up and created me own installation Oh, and I have not had that install bug where it asks you to switch CD volumes either...Has something to do with certain copy protection schemes not being in effect (IMHO, I used to have Daemon Tools, Nero ImageDrive, and AnyDVD running on my last install and I got the error, so you might want to consider getting a fresh install ). Now, I agree, a patch needs to be done, but I don't really care about bugfixes, because the ONLY tech. bugs I have are the slideshows in certain small areas of the game, all of which are totally confied and I have already reported in about them and why the game crawls in those areas (I have been modding XWA for all these years, of course I know how to dig into KOTOR like a knife through butter ), and they will probably get fixed. IMHO, the only real problems I have now are the cut game materials (some of which I have gotten to work just fine with enough digging ), the mis-spellings, and the gameplay-related bugginess...Heh...There are more than enough gameplay bugs...Thanks to Beancounter and a few others, I now have a decent AI and through my own efforts I have managed to quell quite a few of the major gameplay bugs that K2 always had. This game, in my view, needs two things...No, wait, three!: 1. Music needs to be re-encoded. I could do this, but it would not be very legal if I did, now would it? 2. All of the mis-spellings need to be corrected. I have not seen a single SW game since XWA that had this many grammatical problems, snap it up Obs/Lucasfarts 3. There are a huge number of glaring gameplay errors and gameplay exploits/flaws that need fixing. I have already personally modded much of this to make things work right again, but I don't know if I can/should publicly release this mod yet... If those three are done, I will consider my $50 well-spent, but not until Ahem, technichal issues can be repaired if you have enough knowledge and experience fixing these sorts of issues with previous games of ages gone by When you cannot convince ATI or Obs/LF to fix things, what is left that can be done? Outsmart the game itself by fixing it on your own I think I can fix everything on that list except for the music...I could personally do it, but of course I can't do it publicly, so it hardly matters to you folks. Sorry for the long post, I have a rather notorious habit for doing that Anyway, three cardinal rules with tech issues people: 1. Make sure you have the $$$$$ to buy the right tools to get the job done. 2. Make sure you know what you're doing with a PC *BEFORE* you obtain one. 3. Make sure that you know how to dig your claws very deeply into the game you are trying to repair, because if you know the ins and outs of everything, you can make the Rancor sing and dance and even bake the cake Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now