Jambo Posted February 23, 2005 Posted February 23, 2005 Does anyoen know if there are any extras in the PC version of TSL, like Yavin Station in the KotOR 1? If there are, what are they?
Osiris Posted February 23, 2005 Posted February 23, 2005 how is it less? unless you are talking about bugs that make swoop racing unplayable.
Eduardo Posted February 23, 2005 Posted February 23, 2005 If you are talking about the deleted Droid Planet & HK Factory, someone on the Holowan Laboratories posted the modules. They work. http://www.lucasforums.com/showthread.php?s=&threadid=144302
DarthNihilus Posted February 23, 2005 Posted February 23, 2005 @Eduardo IN normal game there are things cut from the Xbox version: 1.HK planet 2.HK factory 3.several quests bugged as in can`t be completed *4.some interesting content cut from the ending(no idea if Xbox has a different ending but I don`t care anyway) - this is PC ONLY..a different ending would`ve been better than the dull endings we saw - this is not different from te PC version but more of a .. rushed work And I meant HK factory INGAME not imported modules from XboX
Ulicus Posted February 23, 2005 Posted February 23, 2005 @EduardoIN normal game there are things cut from the Xbox version: 1.HK planet 2.HK factory 3.several quests bugged as in can`t be completed *4.some interesting content cut from the ending(no idea if Xbox has a different ending but I don`t care anyway) - this is PC ONLY..a different ending would`ve been better than the dull endings we saw - this is not different from te PC version but more of a .. rushed work <{POST_SNAPBACK}> They're not in the Xbox version.
DarthNihilus Posted February 23, 2005 Posted February 23, 2005 Not in XboX as well? that`s BS from LA :angry:
Mark Havel Posted February 23, 2005 Posted February 23, 2005 That's quite logic. If the HK Planet was cut, I was useless to keep the file either in the XBox or PC version.
Eduardo Posted February 23, 2005 Posted February 23, 2005 Ah, the X-box doesn't have those parts either, the difference between the two versions is that Obsidian or LA deleted the modules that allowed access to those unfinished parts via some modified saves in the X-Box case. If you copy the modules into your modules foder you can access those two unfinished areas via the warp cheat for example. Just to see what may have been. Kind of like the third Vulkar Base level in KOTOR I.
Jambo Posted February 24, 2005 Author Posted February 24, 2005 Kind of like the third Vulkar Base level in KOTOR I. <{POST_SNAPBACK}> Wait, wait, wait. What was that about the third Vulkar Base level? Does that have anything to do with sneaking into the Vulkar Base and posing and lab technians, stealing spice for one of the Vulkars, and getting a garage access card without brute force?
Eduardo Posted February 24, 2005 Posted February 24, 2005 Kind of like the third Vulkar Base level in KOTOR I. <{POST_SNAPBACK}> Wait, wait, wait. What was that about the third Vulkar Base level? Does that have anything to do with sneaking into the Vulkar Base and posing and lab technians, stealing spice for one of the Vulkars, and getting a garage access card without brute force? <{POST_SNAPBACK}> Yep. There is an unfinished level left, at least in the PC version, that you can access via the warp cheat, in which you can find one spice-addict that will give you his card in exchange of spice, try to steal a mechanic card to get access to the elevator & sabotage the heating to deactivate the security systems. Have you been checking the script or dialogue files? It is one of these, but can't remember which one. B, I think. warp tar_m10aa warp tar_m10ab warp tar_m10ac
Jambo Posted February 25, 2005 Author Posted February 25, 2005 yeah, found the sound files, but I don't where to look for the scripts. I probably don't even have the right program to look at the scripts. So, how do I use these warp cheaps? It just so happens I'm still on Taris in my latest KotOR 1 game, before I got KotOR 2.
Darth Tratious Posted February 25, 2005 Posted February 25, 2005 warp whatever the module name is like Eduardo wrote it you just have to enable cheats
Wild Storm Posted February 25, 2005 Posted February 25, 2005 yeah, found the sound files, but I don't where to look for the scripts. I probably don't even have the right program to look at the scripts. So, how do I use these warp cheaps? It just so happens I'm still on Taris in my latest KotOR 1 game, before I got KotOR 2. <{POST_SNAPBACK}> I STRONGLY suggest that you beat KOTOR 1 since it may not make sense.
Tanuvein Posted February 25, 2005 Posted February 25, 2005 yeah, found the sound files, but I don't where to look for the scripts. I probably don't even have the right program to look at the scripts. So, how do I use these warp cheaps? It just so happens I'm still on Taris in my latest KotOR 1 game, before I got KotOR 2. <{POST_SNAPBACK}> I STRONGLY suggest that you beat KOTOR 1 since it may not make sense. <{POST_SNAPBACK}> I concur. You'll still be able to understand KotOR II without playing KotOR I, but you won't appreciate it as much.
Jambo Posted February 25, 2005 Author Posted February 25, 2005 I HAVE beaten KotOR 1. I've beaten it 12 times. So, could someone briefly explain what I do with these? warp tar_m10aa warp tar_m10ab warp tar_m10ac i.e. where do I type them in at? I'm not at all familar with warp cheaps or anything like that.
AngryTarsier Posted February 25, 2005 Posted February 25, 2005 bugs and stuff.. I'll wait for the patch and the completed mod if ever, for now i play rose and tantra and leave space... but only for now..
Eduardo Posted February 26, 2005 Posted February 26, 2005 I HAVE beaten KotOR 1. I've beaten it 12 times.So, could someone briefly explain what I do with these? warp tar_m10aa warp tar_m10ab warp tar_m10ac i.e. where do I type them in at? I'm not at all familar with warp cheaps or anything like that. <{POST_SNAPBACK}> Open up swkotor.ini in your KoToR folder and go under [Game Options] and add EnableCheats=1 and when in game press ` . Check gamefaqs for more info. For Kotor II is the same, but the entry box will be invisible.
Jambo Posted February 26, 2005 Author Posted February 26, 2005 Open up swkotor.ini in your KoToR folder and go under [Game Options] and add EnableCheats=1 and when in game press ` . Check gamefaqs for more info. For Kotor II is the same, but the entry box will be invisible. <{POST_SNAPBACK}> Oh, that!? Well, why did you just say so? I didn't realize that you punch it in like a regular cheap! Well, thanks!
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now