zer"0" Posted February 15, 2005 Posted February 15, 2005 DoW is a really cool RTS. Perfect for an expansion. I can't wait... (w00t) Link: http://biz.yahoo.com/prnews/050215/latu009_1.html " To feature deeper single-player experience and a new, fifth Race. The Imperial Guard Based on the world of Warhammer 40,000 -- the dark, futuristic, fantasy universe from Games Workshop. Scheduled to release in fall 2005. "
Dranoel Posted February 15, 2005 Posted February 15, 2005 DoW is a really cool RTS. Perfect for an expansion. I can't wait... (w00t) Link: http://biz.yahoo.com/prnews/050215/latu009_1.html " To feature deeper single-player experience and a new, fifth Race. The Imperial Guard Based on the world of Warhammer 40,000 -- the dark, futuristic, fantasy universe from Games Workshop. Scheduled to release in fall 2005. " <{POST_SNAPBACK}> U want a freebee? Check out this screenshot... http://www.relicnews.com/index.php?f_area=story&f_id=2554 Baneblade Superheavy Tanks are coming Scale is a little out though! Still rumours of the 'nids coming too!
Darque Posted February 15, 2005 Posted February 15, 2005 They should add a Sisters of Battle army set.
Nick_i_am Posted February 15, 2005 Posted February 15, 2005 With all the fanboys swooning over this original, but spammy RTS the chances of it not getting an addon were 0. (Approved by Fio, so feel free to use it)
Dranoel Posted February 15, 2005 Posted February 15, 2005 They should add a Sisters of Battle army set. <{POST_SNAPBACK}> Well they did release the full modding toolset for the engine - If u want one make your own!
Jumjalum Posted February 15, 2005 Posted February 15, 2005 Aren't the imperial guard just like the space marines? I wanted those necro things instead! We now bring you live footage from the World Championship Staring Final.
Dranoel Posted February 15, 2005 Posted February 15, 2005 Why don't you make it for me <{POST_SNAPBACK}> Um let me think - spend god knows how long making a mod for an army I'm not even interested in? Eh no! There are some mods already underway though. Daemon Hunters, Emperor's Sons and Eldar Harlequins to name a few.
Centurion Posted February 16, 2005 Posted February 16, 2005 Aren't the imperial guard just like the space marines? I wanted those necro things instead! <{POST_SNAPBACK}> Theyre not quite the same, space marines are the ultimate warriors for the humans empire genetically made and enhanced occasionally agumented with technological implants and have the best of the best in terms of equipment (power armour) tanks, training spaceships etc problem is there are only a few of them relatively speaking in small chapters. Imperial Guard are more comparable to the troops of today (how they look etc) theyre no were near as effective as space marines in the warhammer 40k universe, they rely on sheer numbers of poorly equipped everyday soldiers to hault their enemies.So the similarity is, that theyre both fighting on the same side, but ones vastly better at it than the other. I was abit dissapointed that the fifth 'race' is Imperial Guards, afterall you could control some of their units in the single player campaign, necrons would have been interesting (think terminators) or maybe even Tyranids or dark eldar etc, but then i saw the screenshot of the IG tank and now i cant wait , im sure their will be more tweaks to the existing gameplay as well as the additionally fully playable IG. ~Cent~
Aaron Contreras Posted February 16, 2005 Posted February 16, 2005 Excited as I am to see the Imperial Guard become playable...they really need to make Tyranids, Necrons or Dark Eldar. One of 'em better be in the sequel proper.
Jedi Valius Posted March 31, 2005 Posted March 31, 2005 DAEMONHUNTERS!!!!!!! Add the Inquisitors and Grey Knights to track down that daemon you release in the original campaign. Then you can catch up with him and kick his ass!
Llyranor Posted April 1, 2005 Posted April 1, 2005 Features as flaunted by some German mag: "# Units in squads look varied now, have slightly different height, faces and so on # There's a new feature called 'Kill-Cam' which shows a close-up of those spectacular finishing moves # Commissar is included, and boosts the morale by executing soldiers. He'll be the secondary hero. # Sanctioned Psycher is in # Techpriest Engineer is in. He repairs vehicles, and one of the screenies shows him carrying an axe for close combat # The Sentinel is in, the IG's walker unit # The Baneblade will have awesome firepower, but a rather weak armor # The Chimera troop transporter allows units to fire from the inside # The main hero will be the Imperial Captain, which is just a bit weaker than the Force Commander. Games Workshop will bring the unit to the tabletop soon. # The 4 older races will get new units, but the article doesn't mention which # There will be a 'good' campaign which will let you play the Space Marines, Eldar and the Imperial Guard, and an 'evil' campaign which will allow you to play with the Chaos Space Marines and Orks. Each of them will consist of about half a dozen missions." Kill-cam, eh? HMMMM (Approved by Fio, so feel free to use it)
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