drithius Posted February 15, 2005 Share Posted February 15, 2005 Hey there, I just leveled up Mira about 10x in a matter of 2 minutes and was wondering if I made a mistake in stat point allocation when I noticed afterwards that she had 11 wisdom. Is this standard or did I foul it up? Link to comment Share on other sites More sharing options...
Falconhurst Posted February 15, 2005 Share Posted February 15, 2005 Yes, Mira is the most crippled of all of the NPCs. Going by weighted stat allocations, Mira only has 25 points (30 is normal). Visas Marr and Kreia both have over 40. Disciple and Handmaiden are balanced (30), while Handmaiden and Disciple are slightly underpowered (28). Link to comment Share on other sites More sharing options...
ryan12177 Posted February 15, 2005 Share Posted February 15, 2005 http://www.gamebanshee.com/starwarskotorii/npcs/mira.php Link to comment Share on other sites More sharing options...
drithius Posted February 15, 2005 Author Share Posted February 15, 2005 Ah, cool - precisely what I had been looking for - Thanks! Link to comment Share on other sites More sharing options...
Darth_Radnor Posted February 15, 2005 Share Posted February 15, 2005 She sucks, even if you turn her into a Jedi. Hanharr's atleast got strength. Link to comment Share on other sites More sharing options...
NeverwinterKnight Posted February 15, 2005 Share Posted February 15, 2005 i liked her better as a "regular" character than a jedi. i enjoyed using her rocket launcher as a ranged weapon. Link to comment Share on other sites More sharing options...
drithius Posted February 17, 2005 Author Share Posted February 17, 2005 I loved Mira, myself. With all ranged weapon feats and a pair of good blasters, she'd usually pick off enemies before I had a chance to close in :D Link to comment Share on other sites More sharing options...
Fedifensor Posted February 17, 2005 Share Posted February 17, 2005 I loved Mira, myself. With all ranged weapon feats and a pair of good blasters, she'd usually pick off enemies before I had a chance to close in :D Those wrist launchers are another nifty tool. I love firing adhesive grenades at long range to pin a group down, followed by several explosive rockets. She also has a LOT of skill points and class skills - enough to max out three or four skills without a problem. People focus on her total stat points...well, if built right, her Strength, Wisdom, and Charisma are irrelevant. Just beef up her Dexterity for accuracy, and perhaps add a few points in Constitution for implants. For force powers, don't bother giving her attacks that require saving throws - go for the beneficial powers that don't care about saves. She's not the toughest NPC in your group...but she holds her own. Link to comment Share on other sites More sharing options...
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