roguefrog Posted February 17, 2004 Share Posted February 17, 2004 There were some kids on Taris bullying an alien dude. Killing them wasn't an option though, petty. (I would have it I could) The thing that sucked about KotOR is you couldn't just attack anyone you wished. Everything was locked down and secure, and the whole game for the most part was linear (until about the last hour). It was still a decent game, but I rather not see the console RPG influences. Link to comment Share on other sites More sharing options...
The Situationist Posted February 17, 2004 Share Posted February 17, 2004 Besides for Mission, were there any kids or young teens in KOTOR? I got the impression that the people at the school on Korriban were older (20). There was the girl that stowed away on the Ebon Hawk. Link to comment Share on other sites More sharing options...
roshan Posted February 17, 2004 Share Posted February 17, 2004 Why people get joy out of slaughtering video game sprites is beyond me. because thwy wnat more roleplaying options. Link to comment Share on other sites More sharing options...
Iolo Posted February 17, 2004 Share Posted February 17, 2004 There were some kids on Taris bullying an alien dude. Killing them wasn't an option though, petty. (I would have it I could) The thing that sucked about KotOR is you couldn't just attack anyone you wished. Everything was locked down and secure, and the whole game for the most part was linear (until about the last hour). It was still a decent game, but I rather not see the console RPG influences. I agree about that. How can people claim the game has options for evil characters when I can't choose to be despicable person who murders half of the people I see. That may have been a console RPG influence but even on the consoles I see no reason for that. Link to comment Share on other sites More sharing options...
Volourn Posted February 17, 2004 Share Posted February 17, 2004 That's funny. You see no reason yet BIo has given the reason for it multiple times. You ain't looking hard enough I guess. And, oh btw, I actually agree with you here. I'd rather you'd be allowed to kill whoever you choose and suffer the consequences. That, however, doesn't change the fact that there's an obvious reason why it's done that way. DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250. Link to comment Share on other sites More sharing options...
Drakon Posted February 17, 2004 Share Posted February 17, 2004 I don't really care if you can kill kids or not, although if it were up to me you'd always be able to do just that. The most important to me is the feeling in a RPG to be _able_ to do things, plus I think it looks kind of wierd that in most games there are no children at all. /Drakon Link to comment Share on other sites More sharing options...
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