Tainted Mustard Posted December 13, 2004 Share Posted December 13, 2004 Perhaps the endings to PS:T and fallout are simply their style. I think they were just too ambitious. <{POST_SNAPBACK}> Right. I just think they shouldn't have so blatantly *tried* to be Planescape or Fallout and just created the ending to suit the story. Link to comment Share on other sites More sharing options...
nightcleaver Posted December 13, 2004 Share Posted December 13, 2004 Maybe that would've been more difficult. Or maybe not, I don't know - I didn't develop it. Link to comment Share on other sites More sharing options...
Sorwen Posted December 13, 2004 Share Posted December 13, 2004 PST = Choose your own adventure book. It wasn't a game it was one of those sorry books where you had to turn to page 28 and read more. I've not played KoToR 2 yet as I'm pc only on this game, but Baldur's Gate was the best story they did and it was rather poor. I fear KoToR 2 may live down to the expectations(story wise) I had since I hear who Obsidian was. Edit: Felt I should qualify a bit. I purchase Fallout, F2, BG, BG2, and PST. All games that most of them were a part of. Of those the game play was always ok, but after those uninvolving stories I swore I wasn't going to buy another game from them and if it wasn't for the fact they got KoToR2 I wouldn't buy a game from Obsidian unless it was bargain bin for cheep. I have better developers to waste my money on. Link to comment Share on other sites More sharing options...
Sarjahurmaaja. Posted December 13, 2004 Share Posted December 13, 2004 So, basicly, you have a bad taste? 9/30 -- NEVER FORGET! Link to comment Share on other sites More sharing options...
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