sandman1347 Posted July 28, 2004 Share Posted July 28, 2004 I was just thinking today that there are so many Star Wars games that have been released over the years and yet there is one thing that they have never gotten right; Jedi lightsaber combat. KOTOR did an amazing job of immersing you into the SW universe and Rougue leader captured space dogfighting excellently, but when it comes to the one thing that everyone thinks about when they think Star Wars, no one has done it right. Now I know you might be thinking, what about the jedi knight series? Those were good games, I liked them, but when it comes down to it, a fps control scheme is far from ideal when using non-projectile weaponry. The controls in that series are not nearly as precise or as satisfying as say, Ninja Gaiden or Devil May Cry or any of a dozen other sword fighting, action games that use a strictly third person control scheme. When I heard that Jade Empire was going to feature real time combat, I was both extremely psyched to play it and a little dissapointed that KOTOR, the game that paved the way for JE, was not going to benefit from this upgrade. Obviously it is too late now to implement something like this but I would like to hear what you guys think about the possibility of real time combat in future KOTORs. Would you prefer it to a more traditional rpg combat system? Would you like to see a new Star Wars action game? Link to comment Share on other sites More sharing options...
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