Exar Dulo Posted July 28, 2004 Posted July 28, 2004 What do you think about turn-based KotOR, using isometric perspective, larger pary and far more combat options, like in Fallout and especialy Temple of Elemental Evil?
macewinduJr. Posted July 28, 2004 Posted July 28, 2004 I just know I like KotOR 2 just the way it is. Does that answer your question?
Exar Dulo Posted July 28, 2004 Author Posted July 28, 2004 I just know I like KotOR 2 just the way it is. Does that answer your question? No.
Dark Wanderer Posted July 28, 2004 Posted July 28, 2004 I'm not a big fan of turn-based combat, so I'd prefer not Despite the fact that many people who've played KOTOR has a negative view on it, I'm still very optimistic about the Februari release and can't wait to get my paws on the game :D
OrganisedChaos Posted July 28, 2004 Posted July 28, 2004 That would be a whole other game, not a KOTOR one. Maybe a different star wars game like that would be good.
JohnDoe Posted July 28, 2004 Posted July 28, 2004 What do you think about turn-based KotOR, using isometric perspective, larger pary and far more combat options, like in Fallout and especialy Temple of Elemental Evil? I'd like that, but it won't be done for the KOTOR series.
Exar Dulo Posted July 28, 2004 Author Posted July 28, 2004 Well, maybe it will kill the cinematic effect. I just speak about the possibilities, tactical options and group fighting a turn-based game could offer. I dont want it exactly for KOTOR. Maybe a new SW rpg?
Renegade Posted July 28, 2004 Posted July 28, 2004 I'm not a big fan of turn-based combat, so I'd prefer not What do you perfer? I'm not really aware of the other options.
ShinIchiro Posted July 28, 2004 Posted July 28, 2004 Isn't KOTOR a kind of turn-based system? I mean you have the initiative for the round (maybe we should say round based system). Or are you refering to the console rpg FF style turnbased.
Whitemithrandir Posted July 28, 2004 Posted July 28, 2004 Isn't KOTOR a kind of turn-based system? I mean you have the initiative for the round (maybe we should say round based system). Or are you refering to the console rpg FF style turnbased. turn based as in fallout, silent storm, ToEE. Word economics To express my vast wisdom I speak in haiku's.
ShinIchiro Posted July 28, 2004 Posted July 28, 2004 Argh. What are these games you people keep refering to?
Exar Dulo Posted July 28, 2004 Author Posted July 28, 2004 Argh. What are these games you people keep refering to? Temple of Elemental Evil, Fallout, Arcanum. The ultimate BEST turn-based RPG'S. Absolute must for every roler. ToEE - godly combat Fallout - freedom Arcanum - largest game world, endless possibilities
Gheralt Posted July 28, 2004 Posted July 28, 2004 Addendum: Planescape: Torment - Plot! Baldur's Gate 2: NPCs. (Read: Minsc!) "Armored, sharpened, and raring to go!" --Gheralt
ShinIchiro Posted July 28, 2004 Posted July 28, 2004 Argh. What are these games you people keep refering to? Temple of Elemental Evil, Fallout, Arcanum. The ultimate BEST turn-based RPG'S. Absolute must for every roler. ToEE - godly combat Fallout - freedom Arcanum - largest game world, endless possibilities So, which is the best?
Whitemithrandir Posted July 28, 2004 Posted July 28, 2004 So, which is the best? FAALLLLLLLLL OUT! Word economics To express my vast wisdom I speak in haiku's.
The_Prodigal_Knight Posted July 28, 2004 Posted July 28, 2004 Of those three: Fallout. And if you add the other two that Gheralt said: BG2 all the way!
Retnuh Posted July 28, 2004 Posted July 28, 2004 Well, maybe it will kill the cinematic effect. I just speak about the possibilities, tactical options and group fighting a turn-based game could offer. I dont want it exactly for KOTOR. Maybe a new SW rpg? What do you mean you don't want it for Kotor? Isn't that the title of this topic, "Turn-Based KotOR"? Don't waste my time with this B.S.
ShinIchiro Posted July 29, 2004 Posted July 29, 2004 Well, maybe it will kill the cinematic effect. I just speak about the possibilities, tactical options and group fighting a turn-based game could offer. I dont want it exactly for KOTOR. Maybe a new SW rpg? What do you mean you don't want it for Kotor? Isn't that the title of this topic, "Turn-Based KotOR"? Don't waste my time with this B.S. Whoa man he was making a good point. While the sorta turn based combat alot of people want could be nice, it wouldn't fit with KOTOR.
Judge Hades Posted July 29, 2004 Posted July 29, 2004 What do you think about turn-based KotOR, using isometric perspective, larger pary and far more combat options, like in Fallout and especialy Temple of Elemental Evil? I'd like it. :D
ShinIchiro Posted July 29, 2004 Posted July 29, 2004 What'd you guys think of the kindom hearts combat system?
Sarkile Posted July 29, 2004 Posted July 29, 2004 It was lame. Button smashing generic disney enemies does not keep me entertained.
ShinIchiro Posted July 29, 2004 Posted July 29, 2004 I found it was button smasing that got you killed in that game. I think it's really one of the most underrated games ever. Possibly because of the disney thing. In fact when I saw that at first I thought wtf omg square, what are you doing. Then again I don't own the game so I don't know extremely well the ups and downs of the combat system (I only played around 5-10 hours in total).
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