Cmushi Posted October 26, 2024 Posted October 26, 2024 If Obsidian expands on the lore surronding the Apotheosis project, they better name the head npc Noqn for your amazing contribution and dedication. 3 1
beatspores Posted yesterday at 09:27 AM Posted yesterday at 09:27 AM Will there be a Mac version too? I don't know nearly enough about programming to know if this is at all a logical question, but I figured I could ask since you have made both Linux and Windows already. 1
Noqn Posted 21 hours ago Author Posted 21 hours ago (edited) 5 hours ago, beatspores said: Will there be a Mac version too? I don't know nearly enough about programming to know if this is at all a logical question, but I figured I could ask since you have made both Linux and Windows already. I got asked this a while ago elsewhere but never got a response back, I'll copy paste what I wrote back then: _________________ Apotheosis needs to extract some game files that I'm not certain are available in the Mac version. You could help me by verifying whether they exist and if so where they are located! Two Unity asset files (required for extracting icons) on Windows and Linux these are located at .../PillarsOfEternityII_Data/assetbundles/gui.unity3d .../PillarsOfEternityII_Data/sharedassets2.assets The "exported" and "lax*_exported" game data folders. On Windows and Linux these are located at .../PillarsOfEternityII_Data/exported/ .../PillarsOfEternityII_Data/lax1_exported/ .../PillarsOfEternityII_Data/lax2_exported/ ... Thanks! Another issue is GTK 3, the GUI framework I'm using. The GTK libraries are preinstalled on pretty much every Linux distribution and I'm bundling the windows libraries with the windows version of Apotheosis. But just as a heads up I think Mac users would have to install GTK 3 on their own to be able to run Apotheosis. Edited 21 hours ago by Noqn
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