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Posted

If Obsidian expands on the lore surronding the Apotheosis project, they better name the head npc Noqn for your amazing contribution and dedication.

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  • 2 months later...
Posted

Will there be a Mac version too?

I don't know nearly enough about programming to know if this is at all a logical question, but I figured I could ask since you have made both Linux and Windows already.

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Posted (edited)
5 hours ago, beatspores said:

Will there be a Mac version too?

I don't know nearly enough about programming to know if this is at all a logical question, but I figured I could ask since you have made both Linux and Windows already.

I got asked this a while ago elsewhere but never got a response back, I'll copy paste what I wrote back then:

_________________

Apotheosis needs to extract some game files that I'm not certain are available in the Mac version. You could help me by verifying whether they exist and if so where they are located! 🙂

  1. Two Unity asset files (required for extracting icons)

on Windows and Linux these are located at

.../PillarsOfEternityII_Data/assetbundles/gui.unity3d
.../PillarsOfEternityII_Data/sharedassets2.assets
  1. The "exported" and "lax*_exported" game data folders.

On Windows and Linux these are located at

.../PillarsOfEternityII_Data/exported/
.../PillarsOfEternityII_Data/lax1_exported/
.../PillarsOfEternityII_Data/lax2_exported/
...

Thanks!

Another issue is GTK 3, the GUI framework I'm using. The GTK libraries are preinstalled on pretty much every Linux distribution and I'm bundling the windows libraries with the windows version of Apotheosis. But just as a heads up I think Mac users would have to install GTK 3 on their own to be able to run Apotheosis.

Edited by Noqn

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