Constentin Lévine Posted January 10, 2022 Posted January 10, 2022 (edited) This is the complete list of weapon's enchantments that work with other things : Crossbow : hit-to-crit bonus is universal Kitchen Stove : Hurried (-15% reload time) for every weapon in other hand with a reload time Kitchen Stove : Wild Shot and Barrage (reload time and damage bonus) for every weapon in other hand with a reload time, damage bonus is universal Pukestabber : Mean Drunk (speed and damage) work on every Dagger Scordeo Edge : Double Strike (5% chance to recover instantly on scoring hit) is universal Sungrazer : Return Orbit (10% chance to recover instantly on scoring hit) is universal Sungrazer : Blunt Rock (-1 Crush AR on scoring crit) is universal The best Defense : Sickening to Watch (50% chance to sicken nearby ennemies on scoring kill) work with other weapon equipped The best Defense : Terrifying to Face (50% chance to terrify nearby ennemies on scoring kill) work with other weapon equipped Effort : Hemorrhaging (Hobble or Sicken ennemy on scoring crit) is universal Blightheart : Hymn of Decay (1 phrase per kill) is universal Engoliero do Espirs : Soul Devorer (and upgrades) (on kill) is universal Engoliero do Espirs : Cruel Blade and Blade Feast (cast Ghost Blade on kill) is universal The Twin Eels : Breath of Life ( Health restored to nearby allies on kill) is universal Azure Blade : Wrong Place, Wrong Time (25% chance to Interrupt on Hit against lone enemies with 3 or more allies within 2m) is universal Lover's Embrace : Lover's Quarrel (33% chance to apply Frenzy to self on scoring Crit) is universal Sun and Moon : Lunar and Solar Excellence (5% chance to repeat Frost or Fire attack) is universal Sanguine Greatsword : Thirsty Blade and Parched Blade (20% and 30% miss-to-graze) is universal Oathbreaker's End : Found Guilty (and Innocent) (Raw damage to nearby ennemies on scoring kill on ennemy under the Scale of Justice effect) is universal Frostfall : Dispersed Suffering (+20% duration of hostile effects on nearby enemies on scoring Kill) work with other equipped weapon (and his abilities) Dire Talon : Tooth and Claw ( +10 cc and damage against beast) is universal Aamiina Legacy : Slayer of Beasts (+10 Accuracy and damage against Beasts) is universal The Spine of Thicket Green : Purge Decay (+5 acc against Vessels) is universal Wicked Beast : Wild Heart (+15% damage against Beasts) is universal Amaliorra : Ash and Dust (+10 acc against Vessels) is universal Amaliorra : Innevitable Decay (+20% damage against Vessels) is universal Whispers of Yenwood : Soul Cutter (+20% Damage and +15 Acc against Spirits) is universal Xoti's Sickle : Soul Reaper (+5% sickle Damage until combat end on scoring Kill (stacks 4 times) (increases with Religion skill) on any kill The link to the original thread : I said "complete" but it is possible I missed something else. Edited January 10, 2022 by Constentin Lévine 6 6
Elric Galad Posted January 10, 2022 Posted January 10, 2022 (edited) GREAT POST !!! Is there any of them that sounds broken in your opinion ? Maybe these ones, especially with pulstating spells : Sungrazer : Return Orbit (10% chance to recover instantly on scoring hit) is universal Scordeo Edge : Double Strike (5% chance to recover instantly on scoring hit) is universal The later is also a bit weird if it doesn't apply to upgraded versions. Other than that, I would say "Shut up it's magic" (Except Crossbows but BPM and maybe CP already corrected it) Edited January 10, 2022 by Elric Galad 1
Constentin Lévine Posted January 10, 2022 Author Posted January 10, 2022 1 minute ago, Elric Galad said: Scordeo Edge : Double Strike (5% chance to recover instantly on scoring hit) is universal The later is also a bit weird if it doesn't apply to upgraded versions. Yes, Tempest and Blade Cascade only proc from Scordeo's Edge hits! Return Orbit and Double Strike are cool with VenomBloom since there is 3 rolls per ennemies per pulses 1
Elric Galad Posted January 10, 2022 Posted January 10, 2022 (edited) 5 minutes ago, Constentin Lévine said: Yes, Tempest and Blade Cascade only proc from Scordeo's Edge hits! Return Orbit and Double Strike are cool with VenomBloom since there is 3 rolls per ennemies per pulses Yeah, I don't want to use your experimentations as pointers for BPM nerfs in general, but I do think these 2 should go (also Scordeo's is unconsitent). They don't even need specific combos. I will spare the -1AR crush on Crit though. And BPM nerfs are individually easy to remove anyway. Funny thing that you're conctantly trying to break the game while I'm trying to unbreak it We really sound like cosmologic opponents. Edited January 10, 2022 by Elric Galad 2
Kaylon Posted January 10, 2022 Posted January 10, 2022 I tried to trigger Return Orbit/Double Strike while shooting with a blunderbuss and it doesn't seem to work. On the other hand it's very easy to get frenzy with a blunderbuss and Lover's Embrace in the off hand.
NotDumbEnough Posted January 10, 2022 Posted January 10, 2022 (edited) Amaliorra is probably the strongest here were it not for the fact that the only vessels you fight after that point are pretty much just some DLC enemies, Dorudugan and maybe the Guardian of Ukaizo if it counts. Whispers of Yenwood is obviously also quite powerful but ghosts and blights are super rare in this game. Also Pukestabber is kind of working as intended, since the game does actually state that the bonus applies to daggers in general. I wonder what would happen if you dual wielded 2 of Xoti's sickles by importing one of them through a custom character. Edited January 10, 2022 by NotDumbEnough
Constentin Lévine Posted January 10, 2022 Author Posted January 10, 2022 (edited) 17 minutes ago, NotDumbEnough said: I wonder what would happen if you dual wielded 2 of Xoti's sickles by importing one of them through a custom character. The bonus is caped to 4 stacks, even if you equip two Sirkles. 17 minutes ago, NotDumbEnough said: Whispers of Yenwood is obviously also quite powerful but ghosts and blights are super rare in this game. The damage bonus is cool for spells since only firearms, Veilpiecer and Beza's Blade give full damage and can crit a Spirit. 2 hours ago, Kaylon said: I tried to trigger Return Orbit/Double Strike while shooting with a blunderbuss and it doesn't seem to work Actually that work, my beguiler skipped 10 consecutives recovery time with big AoE spells the second time I tried. Edited January 10, 2022 by Constentin Lévine 1
Elric Galad Posted January 10, 2022 Posted January 10, 2022 22 minutes ago, Constentin Lévine said: Actually that work, my beguiler skipped 10 consecutives recovery time with big AoE spells the second time I tried. Kaylon speaks about Blunderbuss and you about spells. I will check the gamedata files. It often helps a lot. Additional guess : it might work with blunderbuss, but not for each pellet. This would explain why Kaylon haven't seen any instant recovery on an unlucky small sample.
Constentin Lévine Posted January 10, 2022 Author Posted January 10, 2022 Yes absolutely : the Attackfilter for the proc and the recovery are the same : no specific ID for the attack that is attached, no range and no source. In comparaison, the Static Charge from Lord Darryn's Voulge have no range and no source, but the ID attached to the attack from Lord Darryn's Voulge. That explain why a "spell" from Gathering Storm add a Static charge on hit, but not the same spell casted manually by the wearer.
Boeroer Posted January 10, 2022 Posted January 10, 2022 (edited) 3 hours ago, NotDumbEnough said: I wonder what would happen if you dual wielded 2 of Xoti's sickles by importing one of them through a custom character. I tried this some time ago and the dmg bonus per kill gets not applied to both sickles. However, I only killed with the sickles, not with spells. Edited January 10, 2022 by Boeroer Deadfire Community Patch: Nexus Mods
Kaylon Posted January 10, 2022 Posted January 10, 2022 4 hours ago, Constentin Lévine said: Actually that work, my beguiler skipped 10 consecutives recovery time with big AoE spells the second time I tried. I tried also spells/scepter/mortar & Sungrazer (over 200 shots) without succes (melee hits with Sungrazer can proc Return Orbit even multiple times in a row). However Blunt Rock works very well (also in AoE with mortars). Double Strike from Scordeo's Edge works with spells/implements but has no effect on reload weapons.
Elric Galad Posted January 10, 2022 Posted January 10, 2022 32 minutes ago, Kaylon said: I tried also spells/scepter/mortar & Sungrazer (over 200 shots) without succes (melee hits with Sungrazer can proc Return Orbit even multiple times in a row). However Blunt Rock works very well (also in AoE with mortars). Double Strike from Scordeo's Edge works with spells/implements but has no effect on reload weapons. Gamedata files confirm that there are no filters for both of these weapons. However, Scordeo's Double Strike set recovery to zero while Return Orbit instantly negates next recovery. This is NOT the same implementation. I have no clear idea why the effect is different but I suspect that Return Orbit doesn't work if the Recovery doesn't start exactly when the attack is rolled. So probably NO to all ranged weapon (because projectile travel time). Should work if paired with a melee weapon and for CERTAIN spells. This is the most likely hypothesis. Anyway I nerfed them both for my mod
Constentin Lévine Posted January 11, 2022 Author Posted January 11, 2022 (edited) 3 hours ago, Kaylon said: I tried also spells/scepter/mortar & Sungrazer (over 200 shots) without succes (melee hits with Sungrazer can proc Return Orbit even multiple times in a row). However Blunt Rock works very well (also in AoE with mortars). Double Strike from Scordeo's Edge works with spells/implements but has no effect on reload weapons. I had a similar problem when I was trying to hobble myself to proc Blessed by the Void (Frostfall enchantment) : that worked when Frostfall was in main hand but no in offhand. Yet, Dispersed Suffering from the same weapon is applied whatever the equipped hand. I dont know why. When I was testing Return Orbit, I got Sungrazer in main hand, that periodically skip my recovery in course when Venombloom pulsed. Edited January 11, 2022 by Constentin Lévine
Constentin Lévine Posted January 11, 2022 Author Posted January 11, 2022 15 hours ago, Kaylon said: I tried also spells/scepter/mortar & Sungrazer (over 200 shots) without succes (melee hits with Sungrazer can proc Return Orbit even multiple times in a row). However Blunt Rock works very well (also in AoE with mortars). Double Strike from Scordeo's Edge works with spells/implements but has no effect on reload weapons. Then, the reload animation seems to upset the skip, and for me that work as the same you find : Scordeo's Double Strike work well (except for reloading) (whatever the equipped hand) but not Sungrazer's Return Orbit. I think in my precvious test, that worked because I equipped both weapons. It is hard to remember correctely since I tryed a lot of things last week.
NotDumbEnough Posted April 16, 2022 Posted April 16, 2022 Been playing with a Sharpshooter dual wielding Current's Rush and Frostfall. Interestingly I'm noticing Frostfall's Frozen affliction being applied to targets that I am very obviously not hitting in melee, so it must be with the Scepter. But I also don't see it proccing off of my basic attacks with the scepter. I believe it is proccing off of the on crit AOE attack of Current's Rush. 1
Bosmer Posted April 16, 2022 Posted April 16, 2022 On 1/10/2022 at 1:02 PM, Elric Galad said: GREAT POST !!! Is there any of them that sounds broken in your opinion ? Not really, but something that is always bothering me is that the universal on kill effect of engoliero is lost when taking the soul blade upgrade. So in my opinion it should still be working universally when taking the upgrade (or not work at all but it’s supposed to be a mighty weapon so I guess it’s ok). 1
Elric Galad Posted April 17, 2022 Posted April 17, 2022 On 4/16/2022 at 12:35 PM, Bosmer said: Not really, but something that is always bothering me is that the universal on kill effect of engoliero is lost when taking the soul blade upgrade. So in my opinion it should still be working universally when taking the upgrade (or not work at all but it’s supposed to be a mighty weapon so I guess it’s ok). Not exactly, The Soul Blade mod does not affect the On Kill event. It is just raw damages. It is not related to Cruel Blade (except you can't have it at the same time as the upgrade "Ghost Blade"). It Ghost Blade on Kill that is universal while Cruel Blade is not. Which is a bit unfair for the alternate upgrade. So I'll make Cruel Blade universal, for the reason you named. 3
Constentin Lévine Posted April 20, 2022 Author Posted April 20, 2022 On 4/16/2022 at 2:28 AM, NotDumbEnough said: Been playing with a Sharpshooter dual wielding Current's Rush and Frostfall. Interestingly I'm noticing Frostfall's Frozen affliction being applied to targets that I am very obviously not hitting in melee, so it must be with the Scepter. But I also don't see it proccing off of my basic attacks with the scepter. I believe it is proccing off of the on crit AOE attack of Current's Rush. The other Frostfall upgrades doesnt work with another weapon, but can proc on Dispersed Suffering attack, wich can proc on any weapon kill. 1
Constentin Lévine Posted August 30, 2022 Author Posted August 30, 2022 Some new finds : Current's Rush Low Tide (10% crit damages) is universal Sharpshooter's Garb Return Fire ( 15% hit-to-crit after missed by a ranged weapon) is universal, even if the description say Hit-to-crit for ranged weapons. 4
Constentin Lévine Posted September 15, 2022 Author Posted September 15, 2022 Other new find : Stelgaer's Rage (+1 pen on hit for 8s, stack 3 times, upgrade for barbarian) is universal and stack with other Pen bonuses. 3
Elric Galad Posted September 15, 2022 Posted September 15, 2022 2 hours ago, Constentin Lévine said: Other new find : Stelgaer's Rage (+1 pen on hit for 8s, stack 3 times, upgrade for barbarian) is universal and stack with other Pen bonuses. What is universal ? Can you get the PEN bonus from any hit ? Or does the bonus PEN apply to any attack ? Or both ?
Constentin Lévine Posted September 15, 2022 Author Posted September 15, 2022 10 minutes ago, Elric Galad said: What is universal ? Can you get the PEN bonus from any hit ? Or does the bonus PEN apply to any attack ? Or both ? You get the bonus when hit (enemies attack or Pollen Patch for example) and the pen bonus is universally applied to any attack. 3
Constentin Lévine Posted October 7, 2022 Author Posted October 7, 2022 Judge (Magistrate's Cudgel) +10 accuracy bonus applied by Magistrate's Cudgel hit work on any attack (spells ect) at the condition to have the weapon equipped. Dont need to Soulbound however. 1
patronkus Posted October 7, 2022 Posted October 7, 2022 I tried testing Sungrazers Return Orbit and didn't find much success. Scordeo's Edge Double Strike works as you would expect but Sungrazer did not. I tested various things for it including Freezing Pillar and Mind Plague for lots of hits (hits with afflictions, damage etc) and didn't get it to proc. Blunt Rock did proc however.
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