UmbraOnai Posted September 21, 2020 Posted September 21, 2020 I personally think items on your tool belt and on your person shouldnt be in your bags but at least whatever weapon/tool i have out and armor i have on because it just doesnt make any sense. Is that just me? lol 1 1
Nightmare006 Posted September 21, 2020 Posted September 21, 2020 Moin you have that in the works. So it will be inserted sometime as far as I know. Have the on the https://grounded.obsidian.net/feature-board
Ksandra McKay Posted September 21, 2020 Posted September 21, 2020 At least the armor we are wearing should not be in the back pack. Would love to have a separate tool belt even if we have to craft it and a larger crafted back pack would be awesome as well! 1
Nightmare006 Posted September 21, 2020 Posted September 21, 2020 yes, I understand that is just for the beginning, the things are in the backpack. So that they have a framework for further improvement. I've already thought of a bigger backpack, but not overly large, maybe 10-15 slots, I think more would be enough. Apart from that, I hope it doesn't become a casual game. But so far I think the game is great for the early version 1
McSquirl Nugget Posted September 21, 2020 Posted September 21, 2020 10 hours ago, Nightmare006 said: I hope it doesn't become a casual game. Why so? i thought it was already casual? 1 Xbox One X
Nightmare006 Posted September 22, 2020 Posted September 22, 2020 Moin, yes that's right. I read somewhere wknow but no longer where, that you need too many blows for felling or that you have unlocked the floor from the beginning, I don't know anymore because I quickly deleted it from my head. The game is only a few percent complete. hope that it is not screwed down so even easier . I think that's pretty well done for the early stage, as long as you play alone. In multiplayer, my buddy has some problems that I don't have, but apart from that, he enjoys the game a lot. That's actually my opinion, I'm curious what will come in the next update and which errors will then be fixed.
Grounded24 Posted September 22, 2020 Posted September 22, 2020 On 9/20/2020 at 11:51 PM, UmbraOnai said: I personally think items on your tool belt and on your person shouldnt be in your bags but at least whatever weapon/tool i have out and armor i have on because it just doesnt make any sense. Is that just me? lol I completely agree 1
mdf25 Posted September 30, 2020 Posted September 30, 2020 I hope to see a craftable holster belt that decouples toolbelt slots from bag slots in the future. Would make a nice progression. Maybe a mutation that increases stack sizes to 12, 15, 20 over 3 levels as well you can buy from BURG.L...
Andi Posted October 10, 2020 Posted October 10, 2020 On 9/30/2020 at 8:23 PM, mdf25 said: Maybe a mutation that increases stack sizes to 12, 15, 20 over 3 levels as well you can buy from BURG.L... BURG.L Mutations usually come with only one level, and it makes sense. A better solution for the bag space issues would be craftable pouches / bigger backpacks. However, once the items we have in our toolbar and armor equipped won't show in the backpack, I think we'll have way less bagspace issues.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now