UmbraOnai Posted September 21, 2020 Share Posted September 21, 2020 I personally think items on your tool belt and on your person shouldnt be in your bags but at least whatever weapon/tool i have out and armor i have on because it just doesnt make any sense. Is that just me? lol 1 1 Link to comment Share on other sites More sharing options...
Nightmare006 Posted September 21, 2020 Share Posted September 21, 2020 Moin you have that in the works. So it will be inserted sometime as far as I know. Have the on the https://grounded.obsidian.net/feature-board Link to comment Share on other sites More sharing options...
Ksandra McKay Posted September 21, 2020 Share Posted September 21, 2020 At least the armor we are wearing should not be in the back pack. Would love to have a separate tool belt even if we have to craft it and a larger crafted back pack would be awesome as well! 1 Link to comment Share on other sites More sharing options...
Nightmare006 Posted September 21, 2020 Share Posted September 21, 2020 yes, I understand that is just for the beginning, the things are in the backpack. So that they have a framework for further improvement. I've already thought of a bigger backpack, but not overly large, maybe 10-15 slots, I think more would be enough. Apart from that, I hope it doesn't become a casual game. But so far I think the game is great for the early version 1 Link to comment Share on other sites More sharing options...
McSquirl Nugget Posted September 21, 2020 Share Posted September 21, 2020 10 hours ago, Nightmare006 said: I hope it doesn't become a casual game. Why so? i thought it was already casual? 1 Xbox One X Link to comment Share on other sites More sharing options...
Nightmare006 Posted September 22, 2020 Share Posted September 22, 2020 Moin, yes that's right. I read somewhere wknow but no longer where, that you need too many blows for felling or that you have unlocked the floor from the beginning, I don't know anymore because I quickly deleted it from my head. The game is only a few percent complete. hope that it is not screwed down so even easier . I think that's pretty well done for the early stage, as long as you play alone. In multiplayer, my buddy has some problems that I don't have, but apart from that, he enjoys the game a lot. That's actually my opinion, I'm curious what will come in the next update and which errors will then be fixed. Link to comment Share on other sites More sharing options...
Grounded24 Posted September 22, 2020 Share Posted September 22, 2020 On 9/20/2020 at 11:51 PM, UmbraOnai said: I personally think items on your tool belt and on your person shouldnt be in your bags but at least whatever weapon/tool i have out and armor i have on because it just doesnt make any sense. Is that just me? lol I completely agree 1 Link to comment Share on other sites More sharing options...
mdf25 Posted September 30, 2020 Share Posted September 30, 2020 I hope to see a craftable holster belt that decouples toolbelt slots from bag slots in the future. Would make a nice progression. Maybe a mutation that increases stack sizes to 12, 15, 20 over 3 levels as well you can buy from BURG.L... Link to comment Share on other sites More sharing options...
Andi Posted October 10, 2020 Share Posted October 10, 2020 On 9/30/2020 at 8:23 PM, mdf25 said: Maybe a mutation that increases stack sizes to 12, 15, 20 over 3 levels as well you can buy from BURG.L... BURG.L Mutations usually come with only one level, and it makes sense. A better solution for the bag space issues would be craftable pouches / bigger backpacks. However, once the items we have in our toolbar and armor equipped won't show in the backpack, I think we'll have way less bagspace issues. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now