baldurs_gate_2 Posted March 24, 2020 Posted March 24, 2020 I have enough of the first game and of all characters i played there solo, wizard was just the strongest in most of the fights. I know, that i can do everything rather easy in the second game with a single class monk. So, how good is a wizard? I remember playing one, but i think he lacked on acc to hit enemies, but i had not so much knowledge about the spells. So, how is he doing against the megabosses?
Boeroer Posted March 24, 2020 Posted March 24, 2020 If you take Bloodmage you will be fine. Recently there was a confirmed single class Bloodmage who sucessfully did the Ultimate Challenge for Deadfire (which is so much harder than with PoE). So: totally viable for normal solo game. 2 Deadfire Community Patch: Nexus Mods
baldurs_gate_2 Posted March 24, 2020 Author Posted March 24, 2020 Yeah i read that tweet as well. I would like to see the video footage.
Waski Posted March 24, 2020 Posted March 24, 2020 here you go @baldurs_gate_2, he did ENG run too (overall his 3rd run, mad lad) 1
baldurs_gate_2 Posted March 25, 2020 Author Posted March 25, 2020 11 hours ago, Waski said: here you go @baldurs_gate_2, he did ENG run too (overall his 3rd run, mad lad) What's quiet interesting is, how to manipulate stealth in the ruins cave. The spectre had him in the cone, but did not spot him and it seems, he just walked through those enemies. How does that work?
AeonsLegend Posted March 25, 2020 Posted March 25, 2020 Noob questions here. Who is that following him there? Is that Vela? How do you get her to follow you like that? And why is all HP marked as a ?
Waski Posted March 25, 2020 Posted March 25, 2020 51 minutes ago, AeonsLegend said: Noob questions here. Who is that following him there? Is that Vela? How do you get her to follow you like that? And why is all HP marked as a ? That's Vela(Hylea challenge).And ?? instead of numbers is Wael challenge.
AeonsLegend Posted March 25, 2020 Posted March 25, 2020 Hm ok and how do you do those? Is there an option when starting a new game to set those challenges? I got so bored of the beginning of the game that I now reuse my old save games when starting a new character. Starts after arriving at Neketaka and then I just reset my character with unityconsole. So I hardly ever create a char from scratch.
Waski Posted March 25, 2020 Posted March 25, 2020 4 minutes ago, AeonsLegend said: Hm ok and how do you do those? Is there an option when starting a new game to set those challenges? I got so bored of the beginning of the game that I now reuse my old save games when starting a new character. Starts after arriving at Neketaka and then I just reset my character with unityconsole. So I hardly ever create a char from scratch. check first 3 seconds of Orz run to see where can you turn it on
baldurs_gate_2 Posted March 25, 2020 Author Posted March 25, 2020 (edited) Schon interessant wie er das macht, aber ist auch ziemlich mühsam muss ich sagen. Außerdem ist Magier wie ich sehe, ziemlich nerfed im Gegensatz zum ersten Spiel. Da konnte man Nin's Shadowflame sofort casten, hier hat man ne casting time von 4+ Sekunden, dass ist ja voll aids, ne danke. Das gilt anscheinend für fast alle spells, die nicht selfbuffs sind. Schade. Edited March 25, 2020 by baldurs_gate_2
Boeroer Posted March 25, 2020 Posted March 25, 2020 Bisschen in der Sprache vertan, wa? 1 Deadfire Community Patch: Nexus Mods
baldurs_gate_2 Posted March 25, 2020 Author Posted March 25, 2020 2 hours ago, Boeroer said: Bisschen in der Sprache vertan, wa? Ups yes I said, i figured the cheese strategy out from the blood mage video. But they downgraded the mage heavily from the first game. There you could spam nin's shadowflame without any casting time, now you have to wait at least 3 seconds for the most cc or evoker spells, that's just insane and opens you up for getting hit much easier.
Boeroer Posted March 25, 2020 Posted March 25, 2020 (edited) The difference is that casting times in Deadfire get influenced by attack speed modifiers and DEX - so you can shorten the casting time. In PoE only recovery was influenced and only with DEX could you shorten the casting animation. You have to compare Wizards to the other classes of Deadfire and not with Wizards of PoE. Deadfire is a whole different game. All characters share the new mechanics, that means enemies cast more slowly as well. For the new interrupt system to make any sense the casting times have to be longer. Else the player wouldn't really have a chance to use interrupts at all. So even if the Wizard in Deadfire has longer casting times: everyone else has that. But that doesn't mean that the Wizard is a weak class in the scope of the game. I also wouldn't tie the question whether Wizards are weaker or not to one single spell. Edited March 26, 2020 by Boeroer 1 Deadfire Community Patch: Nexus Mods
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