Just wondering what peoples' views are on the issues in the title?
I feel like the current limitations on spell selections for specialist Wizards and the recovery penalty don't seem to outweigh the loss of access to two spell schools?
Is losing access to Transmutation (Combusting Wounds, Slicken, Arcane Dampener, Arcane Cleanse, Pull of Eora) and Conjuration (Chill Fog, Arcane Veil, Wall of Flame, Spirit Lance, Wall of Draining, Piercing Sigil) on an Evoker really worth the +2PL for evocation spells, the 15% echo effect and the 10% recovery penalty to non-evocation spells?
Maybe Evokers are really good? e.g. +2 Evoker Bonus, +1 Nature Godlike, +2 Magran's Favour, +2 Sun and Moon, +1 Evocation Gloves, +2 Potion of Ascension, +5 Empower = +15PL to a Fire spell, with the 15% echo chance, which seems kinda nuts.
How does Blood Mage compare to pure Wizard? Blood Mage seems like it definitely has the edge, although maybe empower with the empower talents later in the game makes pure Wizard worth it from the long term perspective? Resources aren't ever an issue once you have access to brilliant.
Nature Godlike vs. Helmet + Racial
Thoughts on this welcome. The only helmets that would seem to make it worth it imo are Helm of the White Void, Thaos's Headdress and Rekvu's Fractured Casque. Racials seem useful in terms of getting extra affliction resistance.