Jump to content

Welcome to Obsidian Forum Community
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Photo

Suggestion/request: show enemy distance in tooltip


  • Please log in to reply
2 replies to this topic

#1
house2fly

house2fly

    (8) Warlock

  • Members
  • 1137 posts
One issue I'm having with TB mode is that it can sometimes be uncertain whether moving closer to an enemy will allow me to attack them right away. For example, if my character has an arquebus and can move 10.2. and the enemy is arquebus range+10.3m away then moving closer still won't get me in range, but I don't know that until I try it.

There's a little tooltip above the enemy's head which shows chance to hit and pen Vs AR. I wonder if it would be possible to also have that tooltip show the enemy's distance from the selected character?

Edited by house2fly, 01 February 2019 - 11:03 AM.

  • Wormerine likes this

#2
SChin

SChin

    Product Services Manager

  • Developers
  • 822 posts
  • Location:Irvine, CA

Hey House!

 

Thank you for the awesome suggestion :)  I put a report in for this and sent it to the team to consider.  If you think of anything else you might want to add about displaying enemy distance, please feel free to do so here as I have linked this thread into the report to be used as a reference.

Thanks again for all the help!



#3
Wormerine

Wormerine

    Arch-Mage

  • Members
  • 2984 posts
  • Location:Belfast
  • Deadfire Backer
  • Fig Backer

Something I suggested somewhere alse - enemy movement range preview of some kind. Right now there is not way to know how far an enemy can move, and that is quite a staple of Turn-Based games. 

 

Now, if @house2fly suggestion (distance of an enemy from currently controlled character) were implimenting, giving a numerical preview of enemy movement (we can see it on UI during their turn only) would be enough, but something more fancy like a "movement range ring" around them when hovered over is something I wouldn't mind having.






0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users