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Featured Replies

Thank you for advertising ;)

 

I play with the mod since the release of the game (in RTwP) and since the release of TB, I restarted a run to test it.

 

For now, I have not see any major bugs, sometimes some glitches (ie nexus for more details)

 

Updated to version 1.2
Fix :
- Party don't move to marker point to change maps
- Party spawn packed on map start.
- Party spawn packed on cutscene start
- Party move packed on cutscene
- To test : Can't climb the cliff in Beast Of Winter

Feel free to give me your feedback

Edited by Tyr62

Very nice! The 5-person limit really bugged me, so this is something that makes me very happy. :dancing:

Installed! Great find!

Update to version 1.3

Fix : 

- 6th character won't start scripted event due to this position (he try to move to the center of event point)

- Can't climb the cliff in Beast Of Winter

Now even 8 party members?! You have outdone yourself! Thank you so much for creating this!

Big fan of this one! It even somewhat balances itself out by splitting EXP between 6 instead of 5, so there's a meaningful tradeoff for bringing a 6th.

 

6 party members is a lot stronger than 5, but the RP feels a lot better with 6. Justifies bringing companions that you might not otherwise bring.

Edited by JESUSSSAYSNO

This looks fun but not sure if I will try it. At first I wanted 6 but now I'm used to 5! Still at least you could have exactly the same party as in PoE1 with this mod! That is cool!

  • 4 months later...

This is great! The tone and this are the reasons i haven’t played the game yet even after a huge hype. I will definitely start my playthrough with this when i get time

Ed: @Tyr62, any chance you add a 14 members version if possible?

Just to get all the content, ugly interface doesn’t matter.

Edited by ----

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