Wormerine Posted January 30, 2019 Posted January 30, 2019 Stepping in puddles of "water" in the old city makes characters sickened, which in turn makes combat UI pop up:Think makes saving and looting impossible while you stay in the puddle.Here is save from the Old City for you convenience: https://drive.google.com/file/d/12UnPxN0lr8PekMC080mFcIuOgojx9VeN/view?usp=sharing
0 Saito Hikari Posted January 31, 2019 Posted January 31, 2019 It's not the water, it's the toxic clouds from the piles of bodies that you can see. This was a thing in RTwP too. In certain sections of the map, you're better off having most of your party hang back while sending a single party member to go grab the loot. 3
0 Wormerine Posted January 31, 2019 Author Posted January 31, 2019 (edited) Alright! Never noticed it in RTwP EDIT: actually I did! Now I remember containers constantly disappearing. Now I know why. Edited January 31, 2019 by Wormerine
0 house2fly Posted January 31, 2019 Posted January 31, 2019 It is annoying. I wonder if the ship has sailed on them being able to make those hazard areas (they're in Beast Of Winter too) not put you in "combat" 2
0 Frak Posted January 31, 2019 Posted January 31, 2019 Yeah, it 's the bloated and gaseous corpses that does it. A great thing, that really keeps you on the toes where to step as it is wonderfully annoying. Nerf Troubadour!
Question
Wormerine
Stepping in puddles of "water" in the old city makes characters sickened, which in turn makes combat UI pop up:
Think makes saving and looting impossible while you stay in the puddle.
Here is save from the Old City for you convenience:
https://drive.google.com/file/d/12UnPxN0lr8PekMC080mFcIuOgojx9VeN/view?usp=sharing
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